Jadu AR Inc. (20240233284). REMOTE MULTIPARTICIPANT AUGMENTED REALITY simplified abstract
Contents
REMOTE MULTIPARTICIPANT AUGMENTED REALITY
Organization Name
Inventor(s)
Asad J. Malik of Los Angeles CA (US)
René Damm of Los Angeles CA (US)
Jack Gerrard of Los Angeles CA (US)
Kyle Weisgarber of Los Angeles CA (US)
Cameron Faith of Los Angeles CA (US)
Jake Sally of Los Angeles CA (US)
REMOTE MULTIPARTICIPANT AUGMENTED REALITY - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240233284 titled 'REMOTE MULTIPARTICIPANT AUGMENTED REALITY
The abstract describes a method for establishing a remote multiparticipant augmented reality session where participants are in different locations and physical environments. Augmented reality objects are populated in a shared virtual space, some of which are controlled by remote participants through the exchange of participant state information.
- Participants in remote locations engage in an augmented reality session.
- Shared virtual space integrates physical environments with augmented reality objects.
- Remote participants control some augmented reality objects by exchanging participant state information.
- Enables collaboration and interaction in a virtual environment across different physical locations.
Potential Applications: - Remote team collaboration in augmented reality environments. - Virtual training sessions with participants in different locations. - Interactive gaming experiences with players in various physical environments.
Problems Solved: - Overcoming physical distance barriers for collaborative augmented reality experiences. - Facilitating real-time interaction and control of virtual objects by remote participants.
Benefits: - Enhanced collaboration and communication in remote augmented reality sessions. - Increased engagement and immersion in shared virtual environments. - Efficient training and learning opportunities for geographically dispersed participants.
Commercial Applications: Title: "Enhancing Remote Collaboration with Multiparticipant Augmented Reality Sessions" This technology can be utilized in industries such as remote team collaboration, virtual events, education, and entertainment, offering innovative solutions for interactive experiences across different physical locations.
Questions about Multiparticipant Augmented Reality Sessions: 1. How does the method described in the abstract improve remote collaboration in augmented reality environments?
- The method allows participants in different locations to interact and control virtual objects, enhancing collaboration and communication.
2. What are the potential implications of this technology for industries such as training and gaming?
- This technology can revolutionize training programs by enabling real-time interaction and feedback in virtual environments, as well as creating immersive gaming experiences for players in diverse physical settings.
Original Abstract Submitted
provided is a method of establishing a remote multiparticipant augmented reality session such that participants in the remote multiparticipant augmented reality session are at different locations and are in different physical environments. augmented reality objects may be populated in a shared virtual space that has components of both physical environments and some of those augmented reality objects are controlled by the remote participant by exchanging participant state information.