International business machines corporation (20240297960). RENDERING AN EXTENDED-REALITY REPRESENTATION OF A VIRTUAL MEETING INCLUDING VIRTUAL CONTROLLERS CORRESPONDING TO REAL-WORLD CONTROLLERS IN A REAL-WORLD LOCATION simplified abstract

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RENDERING AN EXTENDED-REALITY REPRESENTATION OF A VIRTUAL MEETING INCLUDING VIRTUAL CONTROLLERS CORRESPONDING TO REAL-WORLD CONTROLLERS IN A REAL-WORLD LOCATION

Organization Name

international business machines corporation

Inventor(s)

Sudheesh S. Kairali of Kozhikode (IN)

Sarbajit K. Rakshit of KOLKATA (IN)

Smitha Padmanabhan of KAKKANAD (IN)

Swapnil Dongre of Bangalore (IN)

Manish Anand Bhide of HYDERABAD (IN)

Binoy Thomas of Kozhikode (IN)

RENDERING AN EXTENDED-REALITY REPRESENTATION OF A VIRTUAL MEETING INCLUDING VIRTUAL CONTROLLERS CORRESPONDING TO REAL-WORLD CONTROLLERS IN A REAL-WORLD LOCATION - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240297960 titled 'RENDERING AN EXTENDED-REALITY REPRESENTATION OF A VIRTUAL MEETING INCLUDING VIRTUAL CONTROLLERS CORRESPONDING TO REAL-WORLD CONTROLLERS IN A REAL-WORLD LOCATION

Simplified Explanation: The patent application describes a computer program, system, and method for creating an extended reality representation of a virtual meeting. This includes generating avatars for participants and a virtual controller that corresponds to a real-world controller, allowing participants to control actions in the real world through the virtual controller.

Key Features and Innovation:

  • Generation of extended reality representations of virtual meetings with participant avatars.
  • Creation of a virtual controller that mirrors a real-world controller in a physical location.
  • Translation of participant input to control the virtual controller and transmit commands to the real-world controller.
  • Ability for participants to control actions in the real world through the virtual controller.

Potential Applications: This technology could be used in virtual meetings, remote collaboration, training simulations, and virtual events where real-world actions need to be controlled remotely.

Problems Solved: This technology addresses the challenge of controlling real-world devices or actions remotely in virtual environments, enhancing the interactive and immersive experience for participants.

Benefits:

  • Improved engagement and interaction in virtual meetings and events.
  • Enhanced control and manipulation of real-world objects or devices from a remote location.
  • Increased efficiency in remote collaboration and training simulations.

Commercial Applications: The technology could be applied in industries such as virtual events, remote training, telemedicine, and remote control systems for various devices and equipment.

Questions about Extended Reality Representation of a Virtual Meeting: 1. How does the technology ensure seamless communication between the virtual and real-world controllers? 2. What are the potential security implications of controlling real-world actions remotely through the virtual controller?

Frequently Updated Research: Ongoing research in this field focuses on improving the accuracy and responsiveness of the virtual controller in controlling real-world actions, as well as exploring new applications in different industries.


Original Abstract Submitted

provided are a computer program product, system, and method for rendering an extended-reality representation of a virtual meeting. an extended reality representation is generated of a virtual meeting including avatars associated with participants in the virtual meeting to render in extended-reality displays of the participants. an extended-reality representation of a virtual controller corresponding to a real-world controller in a real-world location is generated to render in at least one extended-reality display of at least one participant in the virtual meeting. participant input is received from one of the at least one participant to control the virtual controller. the participant input is translated to control the virtual controller to commands to control the real-world controller. the commands are transmitted to the real-world controller at the real-world location to control the real-world controller to perform actions in the real-world location to carry out the transmitted commands.