International business machines corporation (20240176596). VIRTUAL-REALITY-BASED SOFTWARE DEVELOPMENT simplified abstract
Contents
- 1 VIRTUAL-REALITY-BASED SOFTWARE DEVELOPMENT
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 VIRTUAL-REALITY-BASED SOFTWARE DEVELOPMENT - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.9.1 Unanswered Questions
- 1.9.2 How does this technology handle version control and conflicts between developers working in the mixed-reality environment?
- 1.9.3 What hardware and software requirements are needed to implement this collaborative software development system in a mixed-reality environment?
- 1.10 Original Abstract Submitted
VIRTUAL-REALITY-BASED SOFTWARE DEVELOPMENT
Organization Name
international business machines corporation
Inventor(s)
Sarbajit K. Rakshit of Kolkata (IN)
VIRTUAL-REALITY-BASED SOFTWARE DEVELOPMENT - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240176596 titled 'VIRTUAL-REALITY-BASED SOFTWARE DEVELOPMENT
Simplified Explanation
The abstract describes a method, computer system, and computer program product for collaborative software development in mixed reality, involving rendering a 3D integrated development environment (IDE) within a mixed-reality environment, admitting developers with confirmed credentials, monitoring interactions between developers and the 3D IDE, and updating and displaying changes to the IDE based on these interactions.
- Rendering a 3D integrated development environment (IDE) within a mixed-reality environment
- Admitting developers with confirmed credentials to the mixed-reality environment
- Monitoring interactions between developers and the 3D IDE within the mixed-reality environment
- Updating and displaying changes to the 3D IDE within the mixed-reality environment based on interactions
Potential Applications
This technology could be applied in various industries such as software development, architecture, engineering, and design where collaborative work in a mixed-reality environment is beneficial.
Problems Solved
This technology solves the problem of enabling multiple developers to work collaboratively on software development projects in a mixed-reality environment, enhancing communication and productivity.
Benefits
The benefits of this technology include improved collaboration among developers, real-time updates to the 3D IDE, enhanced visualization of software projects, and a more immersive development experience.
Potential Commercial Applications
Potential commercial applications of this technology could include software development companies, architectural firms, engineering teams, and design studios looking to leverage mixed reality for collaborative projects.
Possible Prior Art
One possible prior art could be collaborative software development tools that allow multiple developers to work on the same project remotely, but not specifically within a mixed-reality environment.
Unanswered Questions
How does this technology handle version control and conflicts between developers working in the mixed-reality environment?
The article does not address how the system manages version control and resolves conflicts that may arise when multiple developers are working on the same project within the mixed-reality environment.
What hardware and software requirements are needed to implement this collaborative software development system in a mixed-reality environment?
The article does not provide information on the specific hardware and software requirements necessary to set up and use this collaborative software development system in a mixed-reality environment.
Original Abstract Submitted
according to one embodiment, a method, computer system, and computer program product for collaborative software development in mixed reality is provided. the present invention may include rendering a three-dimensional integrated development environment (3d ide) within a mixed-reality environment; responsive to confirming credentials of a plurality of developers, admitting the plurality of developers to the mixed-reality environment; monitoring interactions between the plurality of developers and the 3d ide within the mixed-reality environment; and responsive to the interactions, updating and displaying changes to the 3d ide within the mixed-reality environment.