Intel corporation (20240303915). INFERRED SHADING MECHANISM simplified abstract

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INFERRED SHADING MECHANISM

Organization Name

intel corporation

Inventor(s)

Selvakumar Panneer of Portland OR (US)

Mrutunjayya Mrutunjayya of Hillsboro OR (US)

Carl S. Marshall of Portland OR (US)

Ravishankar Iyer of Portland OR (US)

Zack Waters of Portland OR (US)

INFERRED SHADING MECHANISM - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240303915 titled 'INFERRED SHADING MECHANISM

The patent application describes an apparatus designed to facilitate inferred object shading using neural networks and hierarchical data.

  • The apparatus includes processors that receive rasterized pixel data and hierarchical data associated with objects to perform inferred shading operations.
  • Trained neural networks are used to apply texture and lighting to the pixel data, generating a pixel output.
  • The neural networks learn a three-dimensional geometry, latent space, and representation of the objects from the hierarchical data.

Potential Applications:

  • This technology can be used in computer graphics for realistic rendering of objects in virtual environments.
  • It can enhance the visual quality of video games, simulations, and virtual reality experiences.
  • This innovation may find applications in architectural visualization, product design, and animation production.

Problems Solved:

  • Improves the efficiency and accuracy of object shading in computer graphics.
  • Enhances the realism and visual appeal of virtual environments.
  • Streamlines the process of applying texture and lighting effects to objects in digital media.

Benefits:

  • Creates more realistic and immersive virtual experiences.
  • Saves time and resources in the rendering process.
  • Enhances the quality of visual content in various industries.

Commercial Applications:

  • "Advanced Object Shading Apparatus for Virtual Environments"
  • This technology can be marketed to software developers, game studios, animation studios, and architectural firms.
  • It has the potential to revolutionize the way objects are shaded and rendered in digital media.

Questions about Object Shading: 1. How does the use of neural networks improve object shading in virtual environments?

  - Neural networks enhance the realism and efficiency of shading operations by learning from hierarchical data.

2. What are the potential limitations or challenges of implementing this technology in real-world applications?

  - Some challenges may include computational resources required for neural network training and integration into existing software systems.


Original Abstract Submitted

an apparatus to facilitate inferred object shading is disclosed. the apparatus comprises one or more processors to receive rasterized pixel data and hierarchical data associated with one or more objects and perform an inferred shading operation on the rasterized pixel data, including using one or more trained neural networks to perform texture and lighting on the rasterized pixel data to generate a pixel output, wherein the one or more trained neural networks uses the hierarchical data to learn a three-dimensional (3d) geometry, latent space and representation of the one or more objects.