Intel corporation (20240161356). CONTROLLING COARSE PIXEL SIZE FROM A STENCIL BUFFER simplified abstract
Contents
- 1 CONTROLLING COARSE PIXEL SIZE FROM A STENCIL BUFFER
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 CONTROLLING COARSE PIXEL SIZE FROM A STENCIL BUFFER - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
CONTROLLING COARSE PIXEL SIZE FROM A STENCIL BUFFER
Organization Name
Inventor(s)
Karthik Vaidyanathan of Berkeley CA (US)
Prasoonkumar Surti of Folsom CA (US)
Hugues Labbe of Folsom CA (US)
Atsuo Kuwahara of Portland OR (US)
Jonathan Kennedy of Bristol (GB)
Murali Ramadoss of Folsom CA (US)
Michael Apodaca of Folsom CA (US)
Abhishek Venkatesh of Hillsboro OR (US)
CONTROLLING COARSE PIXEL SIZE FROM A STENCIL BUFFER - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240161356 titled 'CONTROLLING COARSE PIXEL SIZE FROM A STENCIL BUFFER
Simplified Explanation
The technology described in the patent application involves determining a stencil value and using it to control the coarse pixel size of a graphics pipeline via a stencil buffer. The stencil value includes bits defining different dimensions of the coarse pixel size, which can be controlled on a per-pixel basis.
- Stencil value used to control coarse pixel size in graphics pipeline
- Stencil value includes bits for different dimensions of coarse pixel size
- Coarse pixel size controlled on per-pixel basis
Potential Applications
This technology could be applied in various fields such as:
- Computer graphics
- Virtual reality
- Augmented reality
Problems Solved
This technology helps in:
- Improving graphics rendering efficiency
- Enhancing visual quality in virtual environments
Benefits
The benefits of this technology include:
- Optimized graphics performance
- Enhanced user experience in virtual reality applications
Potential Commercial Applications
This technology could be commercially applied in:
- Video game development
- Simulation software
- Architectural visualization tools
Possible Prior Art
One possible prior art could be the use of stencil buffers in computer graphics for controlling pixel rendering processes.
Unanswered Questions
How does this technology compare to existing methods of controlling pixel size in graphics pipelines?
This article does not provide a direct comparison with existing methods, leaving the reader to wonder about the specific advantages of this new technology.
What are the specific technical requirements for implementing this technology in different graphics systems?
The article does not delve into the technical specifications needed to integrate this technology into various graphics systems, leaving a gap in understanding the practical implementation of the innovation.
Original Abstract Submitted
systems, apparatuses and methods may provide for technology that determines a stencil value and uses the stencil value to control, via a stencil buffer, a coarse pixel size of a graphics pipeline. additionally, the stencil value may include a first range of bits defining a first dimension of the coarse pixel size and a second range of bits defining a second dimension of the coarse pixel size. in one example, the coarse pixel size is controlled for a plurality of pixels on a per pixel basis.
- Intel corporation
- Karthik Vaidyanathan of Berkeley CA (US)
- Prasoonkumar Surti of Folsom CA (US)
- Hugues Labbe of Folsom CA (US)
- Atsuo Kuwahara of Portland OR (US)
- Sameer Kp of Bangalore (IN)
- Jonathan Kennedy of Bristol (GB)
- Murali Ramadoss of Folsom CA (US)
- Michael Apodaca of Folsom CA (US)
- Abhishek Venkatesh of Hillsboro OR (US)
- G06T11/00
- G06T1/20
- G06T1/60
- G06T15/00