IGT (20240233488). PRESENTATION OF GAMING OFFERS ASSOCIATED WITH IDENTIFIED ITEMS IN AN AUGMENTED REALITY OR VIRTUAL REALITY ENVIRONMENT simplified abstract

From WikiPatents
Jump to navigation Jump to search

PRESENTATION OF GAMING OFFERS ASSOCIATED WITH IDENTIFIED ITEMS IN AN AUGMENTED REALITY OR VIRTUAL REALITY ENVIRONMENT

Organization Name

IGT

Inventor(s)

Dwayne Nelson of Las Vegas NV (US)

Kevin Higgins of Reno NV (US)

Patrick Danielson of Las Vegas NV (US)

PRESENTATION OF GAMING OFFERS ASSOCIATED WITH IDENTIFIED ITEMS IN AN AUGMENTED REALITY OR VIRTUAL REALITY ENVIRONMENT - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240233488 titled 'PRESENTATION OF GAMING OFFERS ASSOCIATED WITH IDENTIFIED ITEMS IN AN AUGMENTED REALITY OR VIRTUAL REALITY ENVIRONMENT

The abstract of the patent application describes a system that utilizes a head-mounted display device to identify items in a user's field of view, determine their monetary value, and present gaming offers associated with those items.

  • The system includes a processor circuit and memory with machine-readable instructions.
  • The processor circuit identifies items in the user's field of view.
  • It determines the monetary value of the identified items.
  • The processor circuit then calculates gaming offers based on the monetary value.
  • The head-mounted display device presents the gaming offers to the user.

Potential Applications: - Augmented reality gaming experiences - Retail applications for personalized offers based on real-world items - Marketing campaigns that engage users through interactive experiences

Problems Solved: - Enhances user engagement by integrating real-world objects into gaming experiences - Provides personalized offers based on items in the user's environment

Benefits: - Increased user interaction and immersion in gaming experiences - Personalized offers tailored to individual preferences - Enhanced marketing strategies through interactive content

Commercial Applications: Augmented Reality Gaming: Revolutionizing the gaming industry with immersive experiences that blend real-world objects with virtual elements.

Questions about the technology: 1. How does the system determine the monetary value associated with the identified items? 2. What are the potential privacy concerns related to using a head-mounted display device for this purpose?


Original Abstract Submitted

a system includes a processor circuit and a memory including machine-readable instructions. when executed by the processor circuit, the instructions cause the processor circuit to identify an item in a field of view of a user wearing a head-mounted display device. the instructions further cause the processor circuit to determine a monetary value associated with the item. the instructions further cause the processor circuit to determine a gaming offer associated with the monetary value. the instructions further cause the processor circuit to cause the head-mounted display device to display the gaming offer, wherein the gaming offer is associated with the item in the field of view of the user.