IGT (20240212457). WAGERING ON EVENTS IN A STREAMING ENVIRONMENT simplified abstract
Contents
WAGERING ON EVENTS IN A STREAMING ENVIRONMENT
Organization Name
Inventor(s)
Dwayne R. Nelson of Las Vegas NV (US)
Anthony Baerlocher of Henderson NV (US)
WAGERING ON EVENTS IN A STREAMING ENVIRONMENT - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240212457 titled 'WAGERING ON EVENTS IN A STREAMING ENVIRONMENT
Simplified Explanation: This patent application describes systems and methods that allow a first user to place wagers on a game being played by a second user and streamed by a live streaming platform.
Key Features and Innovation:
- Enables users to place wagers on live-streamed games.
- Involves a first user betting on a game played by a second user.
- Utilizes a live streaming platform to stream the game in real-time.
- Provides an interactive and engaging betting experience for users.
- Enhances the entertainment value of live streaming content.
Potential Applications: This technology could be applied in online gaming platforms, sports betting websites, and live streaming services.
Problems Solved: This technology addresses the need for more interactive and engaging betting experiences for users watching live-streamed games.
Benefits:
- Enhances user engagement and participation.
- Increases the entertainment value of live streaming content.
- Creates new opportunities for monetization in the gaming and live streaming industries.
Commercial Applications: The technology could be utilized by online casinos, sports betting platforms, and live streaming services to attract more users and increase revenue.
Prior Art: Readers interested in prior art related to this technology could explore patents in the fields of online gambling, live streaming, and interactive gaming experiences.
Frequently Updated Research: Stay informed about the latest developments in online gambling regulations, live streaming technologies, and user engagement strategies to optimize the implementation of this technology.
Questions about the Technology: 1. How does this technology impact the online gambling industry? 2. What are the potential challenges in implementing this technology on live streaming platforms?
Original Abstract Submitted
systems and methods that enable a first user to place one or more wagers in association with a game being played by a second user and streamed by a live streaming platform.