IGT (20240212429). WAGERING ON EVENTS IN A STREAMING ENVIRONMENT simplified abstract

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WAGERING ON EVENTS IN A STREAMING ENVIRONMENT

Organization Name

IGT

Inventor(s)

Dwayne R. Nelson of Las Vegas NV (US)

Kevin Higgins of Reno NV (US)

Anthony Baerlocher of Henderson NV (US)

WAGERING ON EVENTS IN A STREAMING ENVIRONMENT - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240212429 titled 'WAGERING ON EVENTS IN A STREAMING ENVIRONMENT

Simplified Explanation: This patent application describes systems and methods that allow a first user to place wagers on a game being played by a second user and streamed by a live streaming platform.

Key Features and Innovation:

  • Enables users to place wagers on live-streamed games.
  • Involves a first user betting on a game played by a second user.
  • Utilizes a live streaming platform to stream the game.
  • Provides an interactive and engaging betting experience for users.
  • Enhances the entertainment value of live streaming content.

Potential Applications: This technology could be applied in online gaming platforms, sports betting websites, and live streaming services.

Problems Solved: Addresses the need for more interactive and engaging betting experiences for users watching live-streamed content.

Benefits:

  • Enhances user engagement and participation.
  • Creates new opportunities for monetization in live streaming platforms.
  • Offers a unique and entertaining way for users to interact with live content.

Commercial Applications: The technology could be utilized by online casinos, sports betting platforms, and live streaming services to attract more users and increase revenue streams.

Questions about the Technology: 1. How does this technology ensure fair play and prevent cheating in the betting process? 2. What measures are in place to protect user data and privacy in this system?


Original Abstract Submitted

systems and methods that enable a first user to place one or more wagers in association with a game being played by a second user and streamed by a live streaming platform.