HTC Corporation (20240265643). METHOD AND DEVICE OF VISUAL ASSISTANCE FOR USER IN EXTENDED REALITY ENVIRONMENT simplified abstract

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METHOD AND DEVICE OF VISUAL ASSISTANCE FOR USER IN EXTENDED REALITY ENVIRONMENT

Organization Name

HTC Corporation

Inventor(s)

Kuan-Wei Li of Taoyuan City (TW)

METHOD AND DEVICE OF VISUAL ASSISTANCE FOR USER IN EXTENDED REALITY ENVIRONMENT - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240265643 titled 'METHOD AND DEVICE OF VISUAL ASSISTANCE FOR USER IN EXTENDED REALITY ENVIRONMENT

The abstract of the patent application describes a method, an electronic device, and a non-transitory computer readable storage medium for providing visual assistance to a user in an extended reality environment. The method involves outputting an extended reality scene with virtual objects, detecting the user, calculating distances, and disabling virtual objects based on thresholds.

  • Detecting the user in an extended reality environment
  • Calculating distances between interactive objects and the user
  • Disabling virtual objects based on predefined thresholds
  • Providing visual assistance to users in extended reality environments
  • Enhancing user experience in virtual environments

Potential Applications: - Virtual reality gaming - Augmented reality navigation systems - Training simulations in virtual environments - Virtual tours and experiences - Interactive educational tools

Problems Solved: - Improving user interaction in extended reality environments - Enhancing user engagement with virtual objects - Providing accurate visual assistance to users - Preventing virtual object clutter in extended reality scenes

Benefits: - Enhanced user experience in extended reality environments - Improved accuracy in visual assistance - Streamlined interaction with virtual objects - Increased user engagement and immersion

Commercial Applications: Title: "Enhanced Visual Assistance Technology for Extended Reality Environments" This technology can be used in various industries such as gaming, education, training, tourism, and navigation systems. It has the potential to revolutionize user interaction in virtual environments and enhance the overall user experience.

Questions about the technology: 1. How does this technology improve user interaction in extended reality environments? 2. What are the potential commercial applications of this visual assistance technology?


Original Abstract Submitted

a method, an electronic device, and a non-transitory computer readable storage medium of visual assistance for a user in an extended reality environment are provided. the method includes: outputting an extended reality scene including a first virtual object and an interactive object; detecting the user; calculating a first distance between the interactive object and the user; and disabling the first virtual object in the extended reality scene in response to the first distance being greater than a first threshold.