Google llc (20240265605). GENERATING AN AVATAR EXPRESSION simplified abstract

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GENERATING AN AVATAR EXPRESSION

Organization Name

google llc

Inventor(s)

Ruofei Du of San Francisco CA (US)

Xingyu Liu of Los Angeles CA (US)

GENERATING AN AVATAR EXPRESSION - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240265605 titled 'GENERATING AN AVATAR EXPRESSION

The abstract describes a system and method that can receive audio signal information from a user, determine an expression prediction using an expression determination model, and generate an avatar animation based on the prediction.

  • The system receives audio signal information associated with a user.
  • An expression prediction is determined by executing an expression determination model using the audio signal information.
  • An avatar animation is generated based on the expression prediction, including non-verbal expression representing the prediction.

Potential Applications: - Virtual reality applications - Communication platforms - Gaming industry - Online education platforms

Problems Solved: - Enhances user experience in virtual environments - Improves non-verbal communication in digital interactions

Benefits: - Personalized avatar animations - Enhanced user engagement - Improved communication in virtual settings

Commercial Applications: Title: "Enhanced Avatar Animation System for Virtual Environments" This technology can be utilized in virtual reality applications, communication platforms, and online education tools to provide users with personalized and engaging avatar animations, enhancing their overall experience.

Questions about the technology: 1. How does the system determine the expression prediction from the audio signal information? - The system uses an expression determination model to analyze the audio signal and predict the user's expression. 2. What are the potential implications of this technology in the gaming industry? - This technology could revolutionize character animations in games, providing more realistic and interactive experiences for players.


Original Abstract Submitted

a system and method may receive audio signal information associated with a user. an expression prediction may be determined by executing an expression determination model using the audio signal information as input. an avatar animation may be generated based on the expression prediction, where the avatar animation includes non-verbal expression representing the expression prediction.