Exacta Systems, LLC (20240233480). APPARATUS, SYSTEM AND METHOD FOR ELECTRONIC GAMING simplified abstract

From WikiPatents
Jump to navigation Jump to search

APPARATUS, SYSTEM AND METHOD FOR ELECTRONIC GAMING

Organization Name

Exacta Systems, LLC

Inventor(s)

Jefferson C. Lind of Austin TX (US)

Joseph R. Enzminger of Austin TX (US)

Jeremy F. Stein of Wellington FL (US)

Glen M. Rose of Wellington FL (US)

APPARATUS, SYSTEM AND METHOD FOR ELECTRONIC GAMING - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240233480 titled 'APPARATUS, SYSTEM AND METHOD FOR ELECTRONIC GAMING

The abstract describes a system for electronic gaming that includes individual game stations with user interfaces, third-party subsystems with corresponding databases, and a gaming server subsystem with a central determinate translator system providing communication links between the game stations and the server.

  • Each game station is constructed with a user interface.
  • A third-party subsystem with a database is upstream from each game station.
  • The third-party subsystem is in data communication with each game station.
  • A gaming server subsystem with a database is upstream from the game stations.
  • A central determinate translator system facilitates communication between the gaming server subsystem and each game station.

Potential Applications: - Electronic gaming industry - Online multiplayer gaming platforms - Virtual reality gaming systems

Problems Solved: - Efficient communication between game stations and server subsystem - Seamless data transfer and synchronization - Enhanced user experience in electronic gaming

Benefits: - Improved gameplay performance - Real-time data updates - Enhanced user interaction and engagement

Commercial Applications: Title: "Innovative Electronic Gaming System for Enhanced User Experience" This technology can be utilized in: - Gaming arcades - Online gaming platforms - Virtual reality gaming centers

Questions about the technology: 1. How does the central determinate translator system improve communication between game stations and the gaming server subsystem? 2. What are the key advantages of having third-party subsystems with corresponding databases upstream from each game station?


Original Abstract Submitted

a system for electronic gaming is described which includes a plurality of individual game stations each of which is constructed and arranged with a user interface. upstream from each game station is a third party subsystem which includes a corresponding database. this third party subsystem is in data communication with each game station. also upstream from the plurality of game stations is a gaming server subsystem which includes a database. a central determinate translator system is constructed and arranged in communication either directly or indirectly with each game station and provides a communication link and interface between the gaming server subsystem and each game station.