Electronic Arts Inc (20240325923). PERSONALIZING ANIMATIONS FROM PLAYER PLAYSTYLE simplified abstract

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PERSONALIZING ANIMATIONS FROM PLAYER PLAYSTYLE

Organization Name

Electronic Arts Inc

Inventor(s)

Ayleah Hill of Edmonds WA (US)

Fernando De Mesentier Silva of San Francisco CA (US)

Harold Henry Chaput of Castro Valley CA (US)

PERSONALIZING ANIMATIONS FROM PLAYER PLAYSTYLE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240325923 titled 'PERSONALIZING ANIMATIONS FROM PLAYER PLAYSTYLE

The patent application describes a personalization system that determines a player's playstyle in a gaming system and generates personalized animations based on the player's gameplay information.

  • The system analyzes gameplay data and persona data associated with the player to determine their playstyle.
  • Personalized animations are generated for the player based on their playstyle in one or more games.
  • The system dynamically generates personalized content, including animations, for the player during gameplay.
  • The personalized content is transmitted for presentation in the game associated with the player.
      1. Potential Applications:

This technology could be used in various gaming systems to enhance player experience and engagement by providing personalized animations based on their playstyle.

      1. Problems Solved:

The system addresses the need for personalized content in gaming to cater to individual player preferences and enhance immersion in the game.

      1. Benefits:

Players can enjoy a more personalized and immersive gaming experience with animations tailored to their unique playstyle, leading to increased satisfaction and engagement.

      1. Commercial Applications:

"Personalized Animation Generation System for Gaming" could be utilized by game developers to attract and retain players by offering a customized gaming experience, potentially increasing player retention and revenue.

      1. Questions about Personalized Animation Generation System for Gaming:
        1. 1. How does the personalization system determine a player's playstyle?

The system analyzes gameplay data and persona data associated with the player to identify patterns and preferences that define the player's playstyle.

        1. 2. What are the potential benefits of using personalized animations in gaming?

Personalized animations can enhance player immersion, engagement, and satisfaction by providing a unique and tailored gaming experience.


Original Abstract Submitted

a personalization system determines a playstyle associated with a player of a gaming system based on gameplay information for the player and, for example, generates personalized animation for the player based on the player's playstyle. the personalization system can receive gameplay data associated with a playstyle of a player in one or more games and receive persona data associated with the player and the gameplay. the persona system can generate an animation for the player based on the gameplay data associated with the playstyle of the player in the one or more games, dynamically generate, based at least in part on a portion of the playstyle of the player, content including personalized animation, wherein the content including personalized animation is dynamically generated personalized content associated with the player, and transmit the content including personalized animation for presentation in a game associated with the player.