Electronic Arts Inc. (20240307789). SPECTATOR SYSTEM IN ONLINE GAMES simplified abstract

From WikiPatents
Jump to navigation Jump to search

SPECTATOR SYSTEM IN ONLINE GAMES

Organization Name

Electronic Arts Inc.

Inventor(s)

Yuval Noimark of Binyamina (IL)

Jeffrey E. Skelton of West Kelowna (CA)

Henrik Karlsson of North Vancouver (CA)

Eneko Bilbao of North Vancouver (CA)

SPECTATOR SYSTEM IN ONLINE GAMES - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240307789 titled 'SPECTATOR SYSTEM IN ONLINE GAMES

The abstract describes a system for spectating in online gaming, where a spectator server receives game state data from a game simulation server and generates spectator game state data for spectator devices.

  • The system allows for spectating in online games.
  • Game state data is received from a game simulation server.
  • Spectator game state data is generated for spectator devices.
  • The system can output game state data to another spectator server.

Potential Applications: - Enhancing the gaming experience for spectators. - Providing a platform for esports viewership. - Facilitating remote gameplay observation and analysis.

Problems Solved: - Lack of spectator features in online gaming. - Limited options for viewing live gameplay. - Difficulty in analyzing gameplay from a spectator perspective.

Benefits: - Improved spectator experience. - Increased engagement in online gaming communities. - Enhanced opportunities for content creation and sharing.

Commercial Applications: Title: "Enhancing Spectator Experience in Online Gaming" This technology could be used by gaming companies to attract more viewers to their online gaming events, potentially leading to increased advertising revenue and sponsorships. It could also be integrated into streaming platforms to offer a more interactive viewing experience for esports fans.

Questions about the technology: 1. How does the system handle multiple spectator devices simultaneously? The system can generate spectator game state data for multiple devices by processing the game state data received from the game simulation server and tailoring it to each spectator device's specifications.

2. Can the system be customized to provide different viewing angles for spectators? Yes, the system can be configured to offer various viewing perspectives to spectators, enhancing their overall viewing experience.


Original Abstract Submitted

a spectator system may provide for spectating in online gaming. the spectator system may receive, at a spectator server, game state data from a game simulation server hosting an online game for one or more players, generate one or more spectator game state data corresponding to one or more spectator devices and output the one or more spectator game state data to the spectator devices. the spectator server may further output the game state data to another spectator server.