Dell Products L.P. (20240237173). I/O DEVICE LIGHTING TECHNIQUES FOR ASSOCIATED DEVICE SELECTION simplified abstract

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I/O DEVICE LIGHTING TECHNIQUES FOR ASSOCIATED DEVICE SELECTION

Organization Name

Dell Products L.P.

Inventor(s)

Tyler Ryan Cox of Austin TX (US)

Erik Summa of Austin TX (US)

Jason Scott Morrison of Chadron NE (US)

I/O DEVICE LIGHTING TECHNIQUES FOR ASSOCIATED DEVICE SELECTION - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240237173 titled 'I/O DEVICE LIGHTING TECHNIQUES FOR ASSOCIATED DEVICE SELECTION

The patent application describes a system that allows users to seamlessly transition their game play or application sessions between different environments in their home while moving around.

  • Enables game play or application sessions to be accessed from a set of candidate game hosts and environments on user's chosen devices as they move around their home.
  • Determines user's location within the home, selects candidate game hosts and target environments, and directs audio-visual content accordingly.
  • Supports multiple users simultaneously, whether playing single player, multiplayer on the same screen, or multiplayer on separate screens.
  • Configures audio-visual and input/output settings to allow multiple users to consume one or multiple games simultaneously in the home.
  • Accommodates users in separate locations or together in front of the same device for a shared gaming experience.

Potential Applications: - Gaming systems - Home entertainment systems - Virtual reality experiences

Problems Solved: - Seamless transition between different gaming environments - Simultaneous multiplayer gaming experiences in the same home

Benefits: - Enhanced user experience - Flexibility in gaming setups - Improved social gaming interactions

Commercial Applications: Title: Multiplayer Home Gaming System This technology could be utilized in gaming consoles, smart TVs, and virtual reality systems to enhance the multiplayer gaming experience at home. It could also be integrated into entertainment systems for a more immersive and interactive user experience.

Questions about the technology: 1. How does this system determine the user's location within the home?

  - The system uses methods such as sensors, cameras, or user input to determine the user's location.

2. Can multiple users play different games simultaneously on separate screens?

  - Yes, the system can configure audio-visual and input/output settings to allow multiple users to play different games at the same time.


Original Abstract Submitted

systems and methods described herein may provide a system that enables game play or other application sessions from a set of candidate game hosts and environments to consumption devices of a user's choice while the user moves about their home between the different environments. the system may employ methods to determine where a user is located within the home, availability and selection of candidate game hosting and target environments, homing and direction of related i/o and audio-visual (av) content for consumption. the solution accommodates multiple users simultaneously within the home, whether in single player, multiplayer using the same screen, or multiplayer using separate screen games. the solution may configure av and input/output (i/o) such that multiple users can consume one or multiple games in the home simultaneously, whether in separate locations or when seated together in front of the same consumption device.