DATHOMIR LABORATORIES LLC (20240241616). Method And Device For Navigating Windows In 3D simplified abstract

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Method And Device For Navigating Windows In 3D

Organization Name

DATHOMIR LABORATORIES LLC

Inventor(s)

Shih-Sang Chiu of Menlo Park CA (US)

Benjamin H. Boesel of Sunnyvale CA (US)

David H. Huang of San Mateo CA (US)

Jonathan Perron of Felton CA (US)

Jonathan Ravasz of Sunnyvale CA (US)

Jordan A. Cazamias of San Francisco CA (US)

Tyson Erze of Felton CA (US)

Method And Device For Navigating Windows In 3D - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240241616 titled 'Method And Device For Navigating Windows In 3D

The abstract describes a method for navigating windows in a 3D environment, specifically within an extended reality (XR) environment. This method involves displaying a content pane with content and an input field, detecting user input directed to the input field, and responding by moving the content pane to a different depth within the XR environment, modifying its appearance, and displaying a new content pane.

  • Displaying a content pane with content and an input field at a specific depth within an XR environment
  • Detecting user input directed to the input field
  • Moving the content pane to a different depth in response to user input
  • Modifying the appearance of the content pane
  • Displaying a new content pane with the original appearance at the initial depth within the XR environment

Potential Applications: - Virtual reality applications - Augmented reality experiences - Interactive 3D interfaces

Problems Solved: - Enhancing user interaction in 3D environments - Improving navigation within XR environments

Benefits: - Enhanced user experience - Increased engagement in XR applications - Improved usability of 3D interfaces

Commercial Applications: Title: "Enhancing User Interaction in XR Environments: Commercial Applications and Market Implications" This technology could be utilized in various industries such as gaming, education, design, and training to create immersive and interactive experiences for users. The market for XR technologies is rapidly growing, and this innovation could help companies differentiate their products and services.

Questions about the technology: 1. How does this method improve user interaction in XR environments? 2. What are the potential limitations of this technology in real-world applications?

Frequently Updated Research: Stay updated on advancements in XR technologies, user interface design, and human-computer interaction to understand the latest trends and innovations in this field.


Original Abstract Submitted

in one implementation, a method for navigating windows in 3d. the method includes: displaying a first content pane with a first appearance at a first z-depth within an extended reality (xr) environment, wherein the first content pane includes first content and an input field; detecting a user input directed to the input field; and, in response to detecting the user input directed to the input field: moving the content first pane to a second z-depth within the xr environment, wherein the second z-depth is different from the first z-depth; modifying the first content pane by changing the first content pane from the first appearance to a second appearance; and displaying a second content pane with the first appearance at the first z-depth within the xr environment.