ChatbotTBD, LLC (20240325924). GAME DEVELOPMENT VIA GENERATIVE AI simplified abstract
Contents
GAME DEVELOPMENT VIA GENERATIVE AI
Organization Name
Inventor(s)
Brian G. Howard of Austin TX (US)
John W. Howard of Cedar Park TX (US)
Bruce E. Stuckman of Austin TX (US)
GAME DEVELOPMENT VIA GENERATIVE AI - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240325924 titled 'GAME DEVELOPMENT VIA GENERATIVE AI
The abstract of the patent application describes a game development platform that uses natural language text to create and update character descriptions in a game under development, with corresponding image data generated by a generative AI model.
- The platform receives character descriptions via a user interface.
- It generates image data for the character based on the text using a generative AI model trained on images and descriptions.
- Updated character descriptions are received, and new image data is generated accordingly.
- The user interface allows for the acceptance of the updated image data.
- The game under development incorporates the updated image data for the character.
Potential Applications: - Game development industry for creating and updating character designs. - Educational tools for teaching AI image generation techniques. - Virtual reality and augmented reality applications for immersive experiences.
Problems Solved: - Streamlining the character design process in game development. - Enhancing user experience by allowing for detailed character customization. - Improving efficiency in generating visual assets for games.
Benefits: - Faster and more efficient character design process. - Enhanced visual quality and customization options for game developers. - Integration of AI technology for automated image generation.
Commercial Applications: Title: "AI-Powered Game Character Design Platform" This technology can be used in the gaming industry to streamline character design processes, improve visual quality, and enhance user experiences. It can also be marketed to educational institutions for AI training purposes.
Questions about the technology: 1. How does the generative AI model generate image data based on natural language descriptions? 2. What are the potential limitations of using AI for character design in games?
Original Abstract Submitted
a game development platform operates by: receiving, via a user interface, first natural language text that includes a character description to be associated with a character of a game under development; generating, based on the first natural language text and via a generative ai model trained on a library of images and natural language descriptions, image data corresponding to the character of the game under development; receiving, via the user interface, second natural language text that includes an updated character description to be associated with the character of the game under development; generating, via the generative ai model and based on the second natural language text, updated image data corresponding to the character of the game under development; receiving, via the user interface, an indication that the updated image data is accepted; and generating the game under development to include the updated image data corresponding to the character.