C/o Google LLC (20240320940). Computing Platform for Facilitating Augmented Reality Experiences with Third Party Assets simplified abstract

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Computing Platform for Facilitating Augmented Reality Experiences with Third Party Assets

Organization Name

c/o Google LLC

Inventor(s)

Ivan Neulander of Los Angeles CA (US)

Ian Joseph Roth of Brooklyn NY (US)

Hao Wang of Long Island City NY (US)

Agustin III Olivan Venezuela of Queens NY (US)

Subramanian Shyamsunder Mathur of New York NY (US)

Xuemei Zhao of Jersey City NJ (US)

Valdrin Koshi of Brooklyn NY (US)

James Sraw Singh of New York NY (US)

Computing Platform for Facilitating Augmented Reality Experiences with Third Party Assets - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240320940 titled 'Computing Platform for Facilitating Augmented Reality Experiences with Third Party Assets

Simplified Explanation: The patent application discusses systems and methods for acquiring and obfuscating data assets to enhance augmented reality rendering experiences by third parties.

  • The system involves sending a software development kit to third parties to ensure compatibility with the augmented reality rendering user interface.
  • Data assets acquired through this system are stripped of semantics and have reduced readability to protect intellectual property.
  • The obfuscation process ensures that the code generated by third parties is secure and optimized for augmented reality rendering.

Key Features and Innovation:

  • Acquisition of data assets from third parties for augmented reality rendering.
  • Sending a software development kit to ensure compatibility with the user interface.
  • Obfuscation of code to protect intellectual property and enhance security.

Potential Applications: This technology can be applied in industries such as gaming, education, training, and entertainment where augmented reality experiences are utilized.

Problems Solved: This technology addresses the challenges of acquiring and integrating data assets from third parties while ensuring compatibility and security in augmented reality rendering.

Benefits:

  • Enhanced compatibility with augmented reality rendering user interfaces.
  • Protection of intellectual property through code obfuscation.
  • Improved security and reduced readability of third-party generated code.

Commercial Applications: The technology can be used in developing augmented reality applications for gaming, education, training simulations, and entertainment experiences.

Questions about Data Asset Acquisition and Obfuscation: 1. How does the system ensure compatibility of data assets with the augmented reality rendering user interface? 2. What are the benefits of obfuscating code generated by third parties in the context of augmented reality rendering?

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Original Abstract Submitted

systems and methods for data asset acquisition and obfuscation can be helpful for retrieving augmented reality rendering data assets from third parties. the sending of a software development kit and receiving back data assets can ensure the data assets are compatible with the augmented reality rendering experience in the user interface. the data acquisition system with obfuscation can also ensure the code generated by third parties is stripped of semantics and has reduced readability.