Aristocrat Technologies, Inc. (20240233479). MULTI-FORM GAME PLATFORM FOR ONLINE AND SOCIAL GAMING simplified abstract

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MULTI-FORM GAME PLATFORM FOR ONLINE AND SOCIAL GAMING

Organization Name

Aristocrat Technologies, Inc.

Inventor(s)

Ashish Gupta of Uttar Pradesh (IN)

Mayank Agarwal of Uttar Pradesh (IN)

Milind Shrivastava of Uttar Pradesh (IN)

Nitin Varshney of Uttar Pradesh (IN)

Pardeep Rathee of Haryana (IN)

Sandeep Agarwal of Haryana (IN)

Vinay Khandelwal of Uttar Pradesh (IN)

MULTI-FORM GAME PLATFORM FOR ONLINE AND SOCIAL GAMING - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240233479 titled 'MULTI-FORM GAME PLATFORM FOR ONLINE AND SOCIAL GAMING

The innovations disclosed in this patent application focus on enhancing a hosted gaming environment to offer improved flexibility, scalability, and game deployment/maintenance. This includes the hosting of various types of gaming sessions such as online gaming with real money wagering, mobile bingo games, traditional casino-style games, as well as social or demo gaming sessions.

  • Ability to utilize class-II and class-III games in real money gaming and social gaming
  • Creation of social versions of bingo games
  • Reduction in the number of game builds needed for each platform
  • Reusing games in different markets
  • Decreasing branches in platform codebases
  • Streamlining deployment efforts and optimizing support teams
  • Simplifying maintenance and upkeep for games across platforms

Potential Applications: The technology can be applied to online gambling platforms, mobile gaming apps, social gaming websites, and other digital entertainment platforms.

Problems Solved: This technology addresses the need for a more efficient and cost-effective way to manage and deploy various types of games across different gaming platforms.

Benefits: The benefits of this technology include increased flexibility, scalability, and cost savings in game deployment and maintenance processes.

Commercial Applications: This technology can be utilized by online casinos, mobile gaming companies, social gaming platforms, and other digital entertainment providers to enhance their gaming offerings and improve operational efficiency.

Prior Art: Readers can explore prior art related to hosted gaming environments, online gambling platforms, and mobile gaming technologies to gain a deeper understanding of the evolution of this field.

Frequently Updated Research: Stay informed about the latest developments in hosted gaming technologies, online gambling regulations, and mobile gaming trends to ensure the continued relevance and competitiveness of this innovation.

Questions about Hosted Gaming Environments: 1. How does this technology impact the user experience in online gaming platforms? This technology enhances the user experience by providing a seamless and diverse range of gaming options with improved flexibility and scalability.

2. What are the potential regulatory challenges associated with hosting real money gaming sessions in different markets? Regulatory challenges may vary depending on the jurisdiction, requiring compliance with local laws and regulations to ensure the legality and integrity of real money gaming activities.


Original Abstract Submitted

the innovations disclosed herein concern improvements for a hosted gaming environment to provide improved flexibility, scalability, and game deployment/maintenance. in particular, the multi-form gaming platforms disclosed herein may host so-called “igaming” sessions (i.e., online gaming with real money wagering), mobile class-ii gaming sessions (e.g., bingo games) and/or mobile class-iii gaming sessions (e.g., traditional casino-style games), as well as “social” or “demo” gaming sessions (i.e., online gaming with non-real money wagering). the innovations disclosed herein have the following technical benefits: (1) the ability for systems to utilize class-ii and class-iii games in real money gaming (“rmg”) and social gaming; (2) the creation of “social” versions of bingo games; (3) reducing the overall number of game builds needed for each separate platform; (4) reusing games in different markets; (5) reducing branches in platform codebases; (6) reducing deployment effort and optimizing support teams; and (7) easing maintenance and upkeep for games across platforms.