Apple inc. (20240333829). USER INTERFACES ASSOCIATED WITH REMOTE INPUT DEVICES simplified abstract
Contents
USER INTERFACES ASSOCIATED WITH REMOTE INPUT DEVICES
Organization Name
Inventor(s)
Fiona P. O'leary of Palo Alto CA (US)
Jonathan A. Topf of London (GB)
Mylene E. Dreyer of Saint-Blaise (CH)
Julian K. Missig of Burlingame CA (US)
USER INTERFACES ASSOCIATED WITH REMOTE INPUT DEVICES - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240333829 titled 'USER INTERFACES ASSOCIATED WITH REMOTE INPUT DEVICES
- Simplified Explanation:**
The patent application describes an electronic device that can display different user interfaces based on the input devices connected to it, detect when a cover is obstructing part of the display, and project user interfaces through input devices.
- Key Features and Innovation:**
- Displaying user interfaces based on connected input devices.
- Showing a reduced user interface when a cover obstructs part of the display.
- Projecting user interfaces through input devices.
- Directing inputs to different user interfaces based on the mode of the input device.
- Potential Applications:**
This technology could be used in gaming consoles, smartphones, tablets, and other electronic devices to enhance user interaction and experience.
- Problems Solved:**
This technology addresses the need for adaptive user interfaces based on input devices and the ability to project user interfaces through input devices.
- Benefits:**
- Improved user experience.
- Enhanced interaction with electronic devices.
- Increased versatility in displaying user interfaces.
- Commercial Applications:**
The technology could be valuable for companies developing electronic devices, gaming companies, and manufacturers of input devices looking to enhance user experiences.
- Prior Art:**
Prior art related to this technology may include patents or research on adaptive user interfaces and input device integration in electronic devices.
- Frequently Updated Research:**
Researchers may be exploring advancements in user interface adaptation based on input devices and projection technologies in electronic devices.
- Questions about the Technology:**
1. How does this technology improve user interaction with electronic devices? 2. What are the potential market implications of this technology in the gaming industry?
Original Abstract Submitted
in some embodiments, an electronic device displays user interfaces associated with games in response to detecting input devices having been connected to the electronic device. in some embodiments, an electronic device displays a reduced user interface in response to detecting that a cover has covered a portion of the display of the electronic device. in some embodiments, an electronic device displays a user interface via a display generation component of an input device. in some embodiments, an electronic device projects a user interface via a projection device of an input device. in some embodiments, an electronic device directs inputs from an input device to different user interfaces depending on the mode in which the input device is operating.