Apple inc. (20240104873). Devices, Methods, and Graphical User Interfaces for Interacting with Window Controls in Three-Dimensional Environments simplified abstract

From WikiPatents
Jump to navigation Jump to search

Devices, Methods, and Graphical User Interfaces for Interacting with Window Controls in Three-Dimensional Environments

Organization Name

apple inc.

Inventor(s)

Israel Pastrana Vicente of Spring TX (US)

Matan Stauber of San Francisco CA (US)

Zoey C. Taylor of San Francisco CA (US)

Devices, Methods, and Graphical User Interfaces for Interacting with Window Controls in Three-Dimensional Environments - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240104873 titled 'Devices, Methods, and Graphical User Interfaces for Interacting with Window Controls in Three-Dimensional Environments

Simplified Explanation

The patent application describes a computer system that displays a first object in a three-dimensional environment and provides control objects for operations applicable to the first object. When a user input requests to move the first object, the system moves it to a new position while visually deemphasizing control objects related to the operation being performed.

  • Explanation of the patent/innovation:
 * Computer system displays objects in a 3D environment
 * Provides control objects for operations on displayed objects
 * Moves objects in response to user input while adjusting visual emphasis on related control objects

Potential Applications

This technology could be applied in virtual reality simulations, video games, architectural design software, and interactive educational tools.

Problems Solved

This innovation streamlines the user experience by dynamically adjusting the display of control objects based on the user's actions, reducing visual clutter and improving focus on the main task.

Benefits

- Enhanced user experience - Improved visual clarity - Efficient interaction with 3D environments

Potential Commercial Applications

"Enhancing User Experience in 3D Environments: Applications of Dynamic Control Object Display"

Possible Prior Art

There may be prior art related to user interface design in 3D environments, but specific examples are not provided in the abstract.

Unanswered Questions

== How does the system determine which control objects to visually deemphasize during object movement? The system likely uses algorithms to identify the relevant control objects based on the operation being performed on the object.

== What impact does visually deemphasizing control objects have on user engagement and task completion? Research studies or user testing could provide insights into how users respond to the dynamic adjustment of control object emphasis during object manipulation.


Original Abstract Submitted

a computer system, while displaying, a first object at a first position in a first view of a three-dimensional environment, displays a first set of one or more control objects, wherein a respective control object of the first set of one or more control objects corresponds to a respective operation applicable to the first object. in response to detecting a first user input that corresponds to a request to move the first object in the three-dimensional environment, the computer system: moves the first object from the first position to a second position and, while moving the first object from the first position to the second position, visually deemphasizes relative to the first object, at least one of the first set of one or more control objects that corresponds to the respective operation that is applicable to the first object.