Apple Inc. (20240402800). Input Recognition in 3D Environments

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Input Recognition in 3D Environments

Organization Name

Apple Inc.

Inventor(s)

Julian K. Shutzberg of San Francisco CA (US)

David J. Meyer of Menlo Park CA (US)

David M. Teitelbaum of San Francisco CA (US)

Mehmet N. Agaoglu of Dublin CA (US)

Ian R. Fasel of San Francisco CA (US)

Chase B. Lortie of San Francisco CA (US)

Daniel J. Brewer of Redwood City CA (US)

Tim H. Cornelissen of San Francisco CA (US)

Leah M. Gum of Sunol CA (US)

Alexander G. Berardino of San Francisco CA (US)

Lorenzo Soto Doblado of Madrid (ES)

Vinay Chawda of San Jose CA (US)

Itay Bar Yosef of Sunnyvale CA (US)

Dror Irony of Rishon Le Zion (IL)

Eslam A. Mostafa of San Jose CA (US)

Guy Engelhard of Kiryat Ono (IL)

Paul A. Lacey of Davie FL (US)

Ashwin Kumar Asoka Kumar Shenoi of San Jose CA (US)

Bhavin Vinodkumar Nayak of San Jose CA (US)

Liuhao Ge of San Jose CA (US)

Lucas Soffer of Sunny Isles Beach FL (US)

Victor Belyaev of San Jose CA (US)

Bharat C. Dandu of Santa Clara CA (US)

Matthias M. Schroeder of Cupertino CA (US)

Yirong Tang of Munich (DE)

Input Recognition in 3D Environments

This abstract first appeared for US patent application 20240402800 titled 'Input Recognition in 3D Environments



Original Abstract Submitted

various implementations disclosed herein include devices, systems, and methods that interpret user activity as user interactions with user interface (ui) elements positioned within a three-dimensional (3d) space such as an extended reality (xr) environment. some implementations enable user interactions with virtual elements displayed in 3d environments that utilize alternative input modalities, e.g., xr environments that interpret user activity as either direct interactions or indirect interactions with virtual elements.