Apple Inc. (20240338889). LIGHTSPILL DISPLAY FOR PASS-THROUGH VIDEO simplified abstract
Contents
LIGHTSPILL DISPLAY FOR PASS-THROUGH VIDEO
Organization Name
Inventor(s)
Stuart M Pomerantz of Boulder CO (US)
LIGHTSPILL DISPLAY FOR PASS-THROUGH VIDEO - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240338889 titled 'LIGHTSPILL DISPLAY FOR PASS-THROUGH VIDEO
The patent application describes devices, systems, and methods that utilize blend circuitry to create a live pass-through video with a virtual object, including a light-spill effect.
- Capture pass-through video of a physical environment.
- Capture virtual content.
- Calculate a color from the virtual content.
- Control the blend circuitry to blend the pass-through video with the virtual content and modify a portion of the pass-through video with the calculated color.
Potential Applications: - Augmented reality experiences - Virtual reality gaming - Training simulations - Interactive advertising - Educational tools
Problems Solved: - Enhancing user experience with realistic virtual objects - Creating immersive environments - Blending real-world and virtual content seamlessly
Benefits: - Enhanced visual effects - Engaging user interactions - Realistic virtual object integration - Improved user experience
Commercial Applications: Title: "Enhanced Augmented Reality Technology for Immersive Experiences" This technology can be used in industries such as entertainment, gaming, education, marketing, and training to create engaging and interactive experiences for users.
Questions about the technology: 1. How does the blend circuitry work to create the light-spill effect?
- The blend circuitry combines pass-through video with virtual content and modifies the color of the pass-through video to create a realistic light-spill effect.
2. What are the potential limitations of this technology in terms of hardware requirements and processing power?
- The technology may require advanced hardware and processing power to seamlessly blend real-world and virtual content.
Original Abstract Submitted
various implementations disclosed herein include devices, systems, and methods that uses blend circuitry to provide a view of live pass-through video with a virtual object including a light-spill effect. for example, a process includes capturing pass-through video of a physical environment. the process further includes capturing virtual content. the process further includes calculating a color from the virtual content. the process further includes controlling the blend circuitry to generate an augmented reality video by blending the pass-through video with the virtual content and by modifying at least one portion of the pass-through video with the calculated color from the virtual content.