Advanced micro devices, inc. (20240112397). SPATIAL TEST OF BOUNDING VOLUMES FOR RASTERIZATION simplified abstract
Contents
- 1 SPATIAL TEST OF BOUNDING VOLUMES FOR RASTERIZATION
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 SPATIAL TEST OF BOUNDING VOLUMES FOR RASTERIZATION - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
SPATIAL TEST OF BOUNDING VOLUMES FOR RASTERIZATION
Organization Name
Inventor(s)
Christopher J. Brennan of Boxborough MA (US)
Matthaeus G. Chajdas of Munich (DE)
SPATIAL TEST OF BOUNDING VOLUMES FOR RASTERIZATION - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240112397 titled 'SPATIAL TEST OF BOUNDING VOLUMES FOR RASTERIZATION
Simplified Explanation
The abstract describes a patent application for a processing system that generates planes in a scene and a bounding volume to partition the scene. A compute unit then performs a spatial test to determine if the bounding volume intersects with the planes, generating intersection data for rendering the scene.
- Processing system generates planes and bounding volume for scene partitioning
- Compute unit performs spatial test to check intersection of bounding volume with planes
- Intersection data is generated to render the scene
Potential Applications
This technology could be applied in:
- Virtual reality systems
- Video game development
- Simulation software
Problems Solved
This technology helps in:
- Efficient scene rendering
- Accurate spatial testing
- Real-time graphics processing
Benefits
The benefits of this technology include:
- Faster rendering speeds
- Improved visual quality
- Enhanced user experience
Potential Commercial Applications
The potential commercial applications of this technology include:
- Gaming industry
- Architectural visualization software
- Virtual reality content creation
Possible Prior Art
One possible prior art for this technology could be:
- Ray tracing algorithms
- Collision detection techniques
Unanswered Questions
How does this technology compare to existing scene partitioning methods?
This article does not provide a direct comparison to existing scene partitioning methods.
What are the limitations of this technology in terms of scene complexity and size?
This article does not address the limitations of this technology in terms of scene complexity and size.
Original Abstract Submitted
in response to receiving a scene description, a processing system generates a set of planes in the scene and a bounding volume representing a partition of the scene. using the set of planes in the scene, a compute unit of an accelerated processing unit performs a spatial test on the bounding volume to determine whether the bounding volume intersects one or more planes of the set of planes in the scene. based on the spatial test, the compute unit generates intersection data indicating whether the bounding volume intersects one or more planes of the set of planes in the scene. the accelerated processing unit then uses the intersection data to render the scene.