Acres Technology (20240249589). COMMUNICATING INFORMATION ABOUT NETWORKED GAMING MACHINES TO PROSPECTIVE PLAYERS simplified abstract

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COMMUNICATING INFORMATION ABOUT NETWORKED GAMING MACHINES TO PROSPECTIVE PLAYERS

Organization Name

Acres Technology

Inventor(s)

John F. Acres of Las Vegas NV (US)

COMMUNICATING INFORMATION ABOUT NETWORKED GAMING MACHINES TO PROSPECTIVE PLAYERS - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240249589 titled 'COMMUNICATING INFORMATION ABOUT NETWORKED GAMING MACHINES TO PROSPECTIVE PLAYERS

The abstract describes a patent application for a system that collects and processes data from electronic gaming machines to make predictions of future jackpots and recommend games to play to players. These predictions and recommendations are delivered through virtual personas that communicate with players via displays in a casino or on a web browser, or through smartphones. Players can interact with the persona using various communication methods.

  • Data from electronic gaming machines is collected and processed.
  • Predictions of future jackpots are made based on this data.
  • Recommendations of games to play are provided to players.
  • Virtual personas communicate with players through various channels.
  • Players can interact with the personas using different communication methods.

Potential Applications: - Enhancing player experience in casinos. - Increasing player engagement and retention. - Improving gaming machine performance and profitability.

Problems Solved: - Predicting future jackpots accurately. - Providing personalized game recommendations. - Enhancing player interaction with gaming machines.

Benefits: - Increased player satisfaction. - Higher revenues for casinos. - Improved player loyalty and retention.

Commercial Applications: Title: "Enhancing Player Experience in Casinos with Predictive Gaming Technology" This technology can be used in casinos to improve player engagement, increase revenues, and enhance the overall gaming experience. It can also be integrated into online gaming platforms to provide personalized recommendations to players.

Questions about the technology: 1. How does the system collect and process data from electronic gaming machines? 2. What are the different communication methods players can use to interact with the virtual personas?


Original Abstract Submitted

on a network of electronic gaming machines, data regarding the performance of the machines or the players of the machines is collected and processed to make predictions of future jackpots and recommendations of games to play. the predictions and recommendations are delivered via at least one virtual persona that communicates with players or potential players via displays in a casino or on a web browser, via smartphone. players can conduct conversations with the persona using cellular telephone, text messaging, or other types of internet communications.