AG 18, LLC (20240273973). Systems And Methods For Interactive Electronic Gaming With Collusion Detection simplified abstract

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Systems And Methods For Interactive Electronic Gaming With Collusion Detection

Organization Name

AG 18, LLC

Inventor(s)

Brian Frenkel of Denver CO (US)

Systems And Methods For Interactive Electronic Gaming With Collusion Detection - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240273973 titled 'Systems And Methods For Interactive Electronic Gaming With Collusion Detection

The patent application describes systems and methods for interactive electronic gaming with collusion detection. A host computer system facilitates interactive gaming sessions for players using player terminals, where gaming actions control the game's progress and content displayed to players changes based on the game's state. The system evaluates player interactions to detect gaming rule violations and takes actions to prevent violators from participating further.

  • Host computer system initiates interactive gaming sessions for players
  • Player interactions via player terminals control gaming action
  • Interactive content changes based on the game's state
  • System evaluates player interactions to detect gaming rule violations
  • Actions taken to bar violators from participating further

Potential Applications: - Online gaming platforms - Casino games - Multiplayer video games

Problems Solved: - Preventing collusion and cheating in interactive electronic gaming - Ensuring fair gameplay for all participants

Benefits: - Enhances the integrity of interactive gaming sessions - Improves player experience by maintaining a level playing field

Commercial Applications: Title: "Enhancing Fairness in Interactive Gaming: Commercial Applications and Market Implications" This technology can be utilized by online gaming platforms, casinos, and multiplayer video game developers to ensure fair gameplay and prevent cheating, thereby enhancing the overall gaming experience for players. The market implications include increased trust from players and potentially higher engagement and revenue for gaming companies.

Prior Art: Readers interested in prior art related to collusion detection in electronic gaming can explore research papers, patents, and industry publications on fraud detection systems in online gaming.

Frequently Updated Research: Researchers in the field of gaming technology may be conducting studies on advanced collusion detection algorithms, real-time cheating prevention mechanisms, and player behavior analysis in interactive gaming environments.

Questions about Interactive Electronic Gaming with Collusion Detection: 1. How does the host computer system detect gaming rule violations? The host computer system evaluates player interactions to detect anomalies or patterns indicative of collusion or cheating, triggering actions to prevent violators from participating further.

2. What are some potential challenges in implementing collusion detection in interactive gaming? Implementing collusion detection in interactive gaming may face challenges such as balancing detection accuracy with system performance, adapting to evolving cheating techniques, and ensuring player privacy and data security.


Original Abstract Submitted

systems and methods for interactive electronic gaming with collusion detection. a host computer system may initiate an interactive gaming session for an interactive electronic game. interactions by players may be received by the host computer system via player terminals to control gaming action of an interactive electronic game. interactive content displayed to the players may be responsively changed according to a state of the game created by gaming action. in response to the gaming action, the interactions received from the player terminals may be evaluated and an occurrence of gaming rule violations may be determined based on a result of the interactions being evaluated. upon determining an occurrence of a gaming rule violation, the host computer system may initiate actions to bar involved player(s) from participating in the interactive gaming session using respective player terminal(s).