20240085949.FACE ENGAGING STRUCTURE simplified abstract (apple inc.)
Contents
- 1 FACE ENGAGING STRUCTURE
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 FACE ENGAGING STRUCTURE - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 How does the connector between the display and facial interface work exactly?
- 1.11 What materials are used in the construction of the display and facial interface?
- 1.12 Original Abstract Submitted
FACE ENGAGING STRUCTURE
Organization Name
Inventor(s)
Darshan R. Kasar of San Francisco CA (US)
Samuel G. Smith of San Francisco CA (US)
Jonathan M. Anderson of San Francisco CA (US)
Erin M. Bosch of San Jose CA (US)
Muhammad F. Hossain of Sunnyvale CA (US)
Liam R. Martinez of San Francisco CA (US)
Andrew Gallaher of Sunnyvale CA (US)
Ian A. Guy of Santa Cruz CA (US)
Brian Baillargeon of Redwood City CA (US)
Keith W. Kirkwood of Bainbridge Island WA (US)
Timothy J. Rasmussen of Seattle WA (US)
FACE ENGAGING STRUCTURE - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240085949 titled 'FACE ENGAGING STRUCTURE
Simplified Explanation
The apparatus described in the patent application includes a display, a facial interface, and a connector between the display and the facial interface. The facial interface can translate or rotate relative to the display via the connector.
- The apparatus consists of a display, a facial interface, and a connector.
- The facial interface has the ability to translate or rotate in relation to the display through the connector.
Potential Applications
This technology could be applied in virtual reality headsets, allowing for more comfortable and customizable user experiences.
Problems Solved
This innovation solves the issue of discomfort and limited adjustability in traditional display and interface setups.
Benefits
The benefits of this technology include improved user comfort, enhanced user experience, and increased customization options.
Potential Commercial Applications
The potential commercial applications of this technology could be in the gaming industry, medical field for simulations, and in training and education sectors.
Possible Prior Art
One possible prior art could be adjustable headsets with movable components for a more personalized fit.
Unanswered Questions
How does the connector between the display and facial interface work exactly?
The patent abstract does not provide detailed information on the mechanism of the connector and its functionality.
What materials are used in the construction of the display and facial interface?
The abstract does not mention the specific materials used in the construction of the display and facial interface.
Original Abstract Submitted
an apparatus can include a display, a facial interface, and a connector between the display and the facial interface. the facial interface can at least translate or rotate relative to the display via the connector.
- Apple inc.
- Darshan R. Kasar of San Francisco CA (US)
- Samuel G. Smith of San Francisco CA (US)
- Jonathan M. Anderson of San Francisco CA (US)
- Erin M. Bosch of San Jose CA (US)
- Muhammad F. Hossain of Sunnyvale CA (US)
- Liam R. Martinez of San Francisco CA (US)
- Andrew Gallaher of Sunnyvale CA (US)
- Ian A. Guy of Santa Cruz CA (US)
- Brian Baillargeon of Redwood City CA (US)
- Keith W. Kirkwood of Bainbridge Island WA (US)
- Timothy J. Rasmussen of Seattle WA (US)
- G06F1/16