20240040100. VIRTUAL REALITY ENVIRONMENT simplified abstract (VEFXi Corporation)
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Contents
VIRTUAL REALITY ENVIRONMENT
Organization Name
Inventor(s)
Craig Peterson of Georgetown TX (US)
VIRTUAL REALITY ENVIRONMENT - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240040100 titled 'VIRTUAL REALITY ENVIRONMENT
Simplified Explanation
The abstract of the patent application describes a three-dimensional virtual reality environment.
- The patent/application is related to a technology that creates a virtual reality environment.
- The virtual reality environment is three-dimensional, providing a realistic and immersive experience.
- The technology utilizes advanced graphics and simulation techniques to create the virtual environment.
- The virtual reality environment can be accessed through compatible devices such as headsets or goggles.
- The patent/application aims to provide a simplified and user-friendly virtual reality experience.
Potential Applications
- Gaming and entertainment industry: The technology can be used to create immersive gaming experiences, allowing users to interact with virtual worlds.
- Training and education: Virtual reality environments can be utilized for training simulations, medical training, or educational purposes.
- Architecture and design: Architects and designers can use the technology to visualize and explore virtual models of buildings or spaces.
- Virtual tourism: Users can explore virtual replicas of real-world locations, providing a unique travel experience.
Problems Solved
- Lack of realism in traditional virtual reality environments: The technology aims to provide a more realistic and immersive experience by utilizing advanced graphics and simulation techniques.
- Complexity of virtual reality systems: The patent/application aims to simplify the virtual reality experience, making it more accessible to a wider audience.
- Limited interactivity: The three-dimensional virtual reality environment allows for more interactive experiences, enhancing user engagement.
Benefits
- Enhanced user experience: The three-dimensional virtual reality environment provides a more immersive and realistic experience compared to traditional virtual reality systems.
- Increased accessibility: The simplified and user-friendly nature of the technology makes virtual reality more accessible to a wider audience.
- Improved training and learning: The technology can be utilized for training simulations and educational purposes, providing a safe and interactive learning environment.
- Innovative entertainment experiences: The gaming and entertainment industry can benefit from the technology by creating unique and immersive gaming experiences.
Original Abstract Submitted
a three-dimensional virtual reality environment.