18736208. Optimized Display Image Rendering simplified abstract (Intel Corporation)

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Optimized Display Image Rendering

Organization Name

Intel Corporation

Inventor(s)

Atsuo Kuwahara of Hillsboro OR (US)

Deepak S. Vembar of Portland OR (US)

Paul S. Diefenbaugh of Portland OR (US)

Vallabhajosyula S. Somayazulu of Portland OR (US)

Kofi C. Whitney of Hillsboro OR (US)

Optimized Display Image Rendering - A simplified explanation of the abstract

This abstract first appeared for US patent application 18736208 titled 'Optimized Display Image Rendering

Simplified Explanation: The patent application describes a head-mounted display system that can predict the position and view direction of a user's head to reduce latency in presenting images on the display.

  • The system includes sensors like accelerometers, cameras, and gyroscopes to detect the user's head position and view direction.
  • It calculates the latency required to present an image on the display.
  • Based on the predicted head position and view direction, it renders the image before the actual time to reduce latency.
  • The system then presents the rendered image on the display.

Key Features and Innovation:

  • Utilizes sensors to detect head position and view direction.
  • Predicts head movement to reduce latency in image presentation.
  • Renders images in advance based on predicted head position and view direction.

Potential Applications:

  • Virtual reality gaming.
  • Augmented reality applications.
  • Training simulations.

Problems Solved:

  • Reducing latency in head-mounted display systems.
  • Improving user experience in virtual and augmented reality environments.

Benefits:

  • Enhanced immersion for users.
  • More seamless interaction with virtual environments.
  • Improved responsiveness in head-mounted displays.

Commercial Applications: The technology could be used in various industries such as gaming, training, education, and design for enhanced user experiences and improved efficiency.

Prior Art: Prior art related to this technology may include research on latency reduction in virtual reality systems and head-mounted displays.

Frequently Updated Research: Stay updated on advancements in sensor technology, rendering algorithms, and latency reduction techniques in virtual and augmented reality systems.

Questions about Head-Mounted Display Systems: 1. How does the system predict the user's head position and view direction? 2. What are the potential challenges in reducing latency in head-mounted display systems?


Original Abstract Submitted

In one example, a head mounted display system includes at least one memory; and at least one processor to execute instructions to: detect a first position and a first view direction of a head of a user based on sensor data generated by at least one of an accelerometer, at least one camera, or a gyroscope at a first point in time; determine a latency associated with a time to cause an image to be presented on the display; determine a predicted position and a predicted view direction of the head of the user at a second point in time based on the latency; render, prior to the second point in time, the image for presentation on the display based on the predicted position and the predicted view direction of the head of the user; and cause the display to present the rendered image.