18644232. Live Streaming Media simplified abstract (Tencent Technology (Shenzhen) Company Limited)

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Live Streaming Media

Organization Name

Tencent Technology (Shenzhen) Company Limited

Inventor(s)

Zhicheng Li of Shenzhen (CN)

Live Streaming Media - A simplified explanation of the abstract

This abstract first appeared for US patent application 18644232 titled 'Live Streaming Media

The abstract describes a method for processing live streaming media data using a computer device. This method involves caching live streaming media source data and slicing it based on a preset slicing granularity to obtain independently codable streaming media segments.

  • Caching live streaming media source data
  • Slicing the cached data based on a preset granularity
  • Performing parallel coding on the sliced segments using at least two coding servers
  • Merging the coded video data from the coding servers to obtain coded live streaming media data

Potential Applications: - Live streaming platforms - Video streaming services - Media content delivery networks

Problems Solved: - Efficient processing of live streaming media data - Optimizing data transmission for live streaming clients

Benefits: - Improved video quality - Reduced latency in live streaming - Enhanced user experience

Commercial Applications: Title: "Enhanced Live Streaming Media Processing Technology" This technology can be used in various commercial applications such as live sports broadcasting, online gaming platforms, and virtual events streaming.

Questions about Live Streaming Media Data Processing: 1. How does this method improve the overall streaming experience for users? - The method enhances video quality and reduces latency, resulting in a smoother streaming experience for users.

2. What are the key advantages of parallel coding on streaming media segments? - Parallel coding allows for faster processing of data, ensuring efficient delivery of high-quality video content.


Original Abstract Submitted

A live streaming media data processing method is provided, performed by a computer device, and including: caching live streaming media source data, and slicing the cached live streaming media source data based on a preset slicing granularity in response to a streaming media duration of the cached live streaming media source data reaching a target caching duration, to obtain a plurality of independently codable streaming media segments, a numerical value of the target caching duration being greater than a numerical value of the preset slicing granularity; performing, by using at least two coding servers, parallel coding on the streaming media segments obtained through the slicing, to obtain respective coded video data of the coding servers, an overall code rate of the at least two coding servers being not less than a frame rate of the live streaming media source data; and merging the respective coded video data of the coding servers to obtain coded live streaming media data configured for transmission to a live streaming client.