18608922. TECHNIQUES FOR AUTOMATIC CROSS-DEVICE MEETING AUTHENTICATION simplified abstract (Google LLC)

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TECHNIQUES FOR AUTOMATIC CROSS-DEVICE MEETING AUTHENTICATION

Organization Name

Google LLC

Inventor(s)

Ronald Ho of Sunnyvale CA (US)

Christopher Paul David Johnson of Mountain View CA (US)

TECHNIQUES FOR AUTOMATIC CROSS-DEVICE MEETING AUTHENTICATION - A simplified explanation of the abstract

This abstract first appeared for US patent application 18608922 titled 'TECHNIQUES FOR AUTOMATIC CROSS-DEVICE MEETING AUTHENTICATION

Simplified Explanation: The patent application describes a technology that enables automatic authentication for meetings across different devices, allowing users to seamlessly transition between devices while participating in real-time communication sessions.

  • The method involves initializing a meeting session on a first computing device.
  • Information is received indicating the presence of a user's mobile device and a second computing device in the physical proximity of the first device.
  • Control of the meeting session is granted to the first device, and the second device displays a user interface element for the user to continue participating in the meeting.
  • The user can select the interface element to join the meeting on the second device, allowing for a smooth transition between devices during the session.

Key Features and Innovation:

  • Seamless transition between devices during a meeting session.
  • Automatic authentication based on the physical presence of the user's devices.
  • User-friendly interface element for easy continuation of participation on a different device.

Potential Applications:

  • Remote collaboration and virtual meetings.
  • Multi-device communication in educational settings.
  • Enhanced user experience in video conferencing applications.

Problems Solved:

  • Simplifies the process of switching devices during a meeting.
  • Ensures secure and seamless authentication across devices.
  • Improves user experience and convenience in real-time communication sessions.

Benefits:

  • Enhanced flexibility and mobility for meeting participants.
  • Improved efficiency in multi-device communication.
  • Streamlined user experience with automatic authentication.

Commercial Applications: The technology can be utilized in various industries such as telecommunication, education, and business for enhanced collaboration and communication experiences.

Prior Art: Prior research in the field of multi-device communication and authentication systems may provide insights into similar technologies and approaches.

Frequently Updated Research: Stay updated on advancements in multi-device communication technologies, authentication methods, and user experience design to enhance the functionality and usability of the patented technology.

Questions about Cross-Device Meeting Authentication: 1. How does the technology ensure a secure transition between devices during a meeting session? 2. What are the potential implications of this technology for remote work and virtual collaboration environments?


Original Abstract Submitted

Technology for automatic cross-device meeting authentication. An example method involving initializing, by a first computing device, a real-time meeting communication session, receiving information indicative of a mobile computing device of a user being in a physical presence of the first computing device, wherein the user is associated with the mobile device and a second computing device; granting control of the real-time meeting communication session to the first computing device, causing the second computing device of the user at the physical location of the first computing device to display a user interface element, which when selected allows the participation of the user in the real-time meeting communication session to continue via the second computing device of the user at the physical location of the first computing device, and allowing the user to participate in the real-time meeting communication session to the second computing device of the user at the physical location of the first computing device upon a user selection of the user interface element.