18595125. HEAD MOUNTED DISPLAY, CONTROL METHOD OF HEAD MOUNTED DISPLAY, AND NON-TRANSITORY COMPUTER READABLE MEDIUM simplified abstract (CANON KABUSHIKI KAISHA)

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HEAD MOUNTED DISPLAY, CONTROL METHOD OF HEAD MOUNTED DISPLAY, AND NON-TRANSITORY COMPUTER READABLE MEDIUM

Organization Name

CANON KABUSHIKI KAISHA

Inventor(s)

HIKARU Aoki of Kanagawa (JP)

HEAD MOUNTED DISPLAY, CONTROL METHOD OF HEAD MOUNTED DISPLAY, AND NON-TRANSITORY COMPUTER READABLE MEDIUM - A simplified explanation of the abstract

This abstract first appeared for US patent application 18595125 titled 'HEAD MOUNTED DISPLAY, CONTROL METHOD OF HEAD MOUNTED DISPLAY, AND NON-TRANSITORY COMPUTER READABLE MEDIUM

The head-mounted display described in the patent application includes an image sensor to capture an image of a real space, a display to show the captured image to the user, and memory and processor units to acquire user information and control the display to reduce the saliency of certain objects based on that information.

  • Image sensor captures image of real space
  • Display shows captured image to user
  • Memory and processor units acquire user information and control display
  • Control unit reduces saliency of specific objects based on user information
  • Innovation focuses on adjusting display to reduce visual distractions for the user

Potential Applications: - Virtual reality systems - Augmented reality applications - Gaming technology - Training simulations - Medical imaging

Problems Solved: - Minimizing visual distractions for users - Enhancing user experience in virtual environments - Improproving focus and attention during tasks

Benefits: - Improved user engagement - Enhanced immersion in virtual environments - Increased productivity in training scenarios - Better user experience overall

Commercial Applications: Title: Enhanced Virtual Reality Display Technology This technology can be used in various industries such as gaming, healthcare, education, and training to provide users with a more immersive and focused experience. The market implications include increased demand for high-quality head-mounted displays in different sectors.

Questions about the technology: 1. How does this technology improve user experience in virtual environments? - This technology adjusts the display to reduce distractions and enhance focus, leading to a more immersive and engaging experience for users. 2. What are the potential commercial uses of this head-mounted display technology? - This technology can be applied in gaming, healthcare, education, and training industries to provide users with a more interactive and focused experience.


Original Abstract Submitted

A head mounted display according to the present invention includes: an image sensor configured to capture an image of a real space; a display configured to display the image of the real space captured by the image sensor so as to be visually recognized by a user; and at least one memory and at least one processor which function as: an acquiring unit configured to acquire user information on a state of the user; and a control unit configured to control display on the display so as to reduce saliency of a first object, which is a real object to which a line-of-sight of the user is directed, or of a real object other than the first object, on a basis of the user information.