18557665. GAME CONTROLLER MOBILE BRIDGE simplified abstract (Google LLC)

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GAME CONTROLLER MOBILE BRIDGE

Organization Name

Google LLC

Inventor(s)

John Thomas Mcdole of Sunnyvale CA (US)

Matt Joseph of San Francisco CA (US)

GAME CONTROLLER MOBILE BRIDGE - A simplified explanation of the abstract

This abstract first appeared for US patent application 18557665 titled 'GAME CONTROLLER MOBILE BRIDGE

The abstract describes a patent application for a bridge device that connects input devices to servers running a gaming application for a client gaming session.

  • The bridge device generates a device pair request and transmits it to a device discovery engine on servers.
  • The device discovery engine identifies servers running the gaming application and generates a linking code for access.
  • The bridge device establishes a connection between input devices and the identified servers for the gaming session.
  • Data from the input devices is provided to the servers as inputs for the gaming application during the session.

Potential Applications: - Enhancing multiplayer gaming experiences by seamlessly connecting input devices to servers. - Improving the efficiency and accuracy of input data transmission in gaming applications.

Problems Solved: - Streamlining the process of connecting input devices to servers for gaming sessions. - Ensuring a smooth and uninterrupted gaming experience for players.

Benefits: - Enhanced gaming experience with improved input device connectivity. - Increased efficiency and accuracy in transmitting input data to servers.

Commercial Applications: "Enhancing Multiplayer Gaming Experiences with Innovative Input Device Connectivity Technology"

Questions about the technology: 1. How does this technology improve the overall gaming experience for players? 2. What are the potential implications of this technology for the gaming industry?

Frequently Updated Research: Stay updated on advancements in input device connectivity technology for gaming applications to ensure optimal performance and user experience.


Original Abstract Submitted

A bridge device communicatively coupled to an input device generates a device pair request associated with a client gaming session and transmits the device pair request to a device discovery engine operating on one or more servers. Based on the device pair request, the device discovery engine identifies one or more servers running a gaming application supporting the client gaming session. The device discovery engine then generates a linking code identifying and allowing access to the servers. In response to receiving the linking code. the bridge device establishes a connection between one or more input devices communicatively connected to the bridge device and the identified servers running the gaming application. The bridge device maintains the connection for at least a portion of the client gaming session such that data representing interactions received at the input devices is provided to the servers for use as inputs to the gaming application.