18549980. INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM simplified abstract (Sony Group Corporation)
Contents
- 1 INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM
Organization Name
Inventor(s)
INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM - A simplified explanation of the abstract
This abstract first appeared for US patent application 18549980 titled 'INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM
Simplified Explanation
The present technique relates to an information processing device, an information processing method, and a program that allow a plurality of players at remote sites to perform a high-level ensemble.
- The innovation allows multiple players located in different locations to collaborate and perform together in a synchronized manner.
- The technology enables real-time interaction and coordination among players, enhancing the overall ensemble performance.
- It provides a platform for remote players to engage in high-level ensemble activities, overcoming geographical barriers.
Potential Applications
The technology could be applied in various fields such as:
- Virtual music concerts
- Online gaming tournaments
- Remote team-building exercises
Problems Solved
The technology addresses issues such as:
- Difficulty in coordinating performances among remote players
- Limited opportunities for remote collaboration in ensemble activities
Benefits
The benefits of this technology include:
- Enhanced collaboration among remote players
- Increased accessibility to high-level ensemble activities
- Improved synchronization and interaction during performances
Potential Commercial Applications
The technology could be commercially utilized in:
- Virtual event hosting platforms
- Online music education platforms
- Remote team-building services
Possible Prior Art
One possible prior art could be the use of video conferencing tools for remote collaboration in music performances. However, the present innovation focuses on providing a specialized platform for high-level ensemble activities, which sets it apart from generic video conferencing solutions.
Unanswered Questions
How does the technology ensure real-time synchronization among remote players during ensemble performances?
The article does not delve into the technical aspects of how the technology achieves real-time synchronization among remote players. Further details on the underlying mechanisms would provide a clearer understanding of the innovation.
What security measures are in place to protect the data and interactions of the remote players during ensemble activities?
The article does not mention any specific security measures implemented to safeguard the data and interactions of the remote players. Exploring the security protocols and encryption methods used would be beneficial to assess the privacy and confidentiality aspects of the technology.
Original Abstract Submitted
The present technique relates to an information processing device, an information processing method, and a program that allow a plurality of players at remote sites to perform a high-level ensemble.