18544143. CONTEXT-AWARE EXTENDED REALITY SYSTEMS simplified abstract (QUALCOMM Incorporated)
Contents
- 1 CONTEXT-AWARE EXTENDED REALITY SYSTEMS
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 CONTEXT-AWARE EXTENDED REALITY SYSTEMS - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
CONTEXT-AWARE EXTENDED REALITY SYSTEMS
Organization Name
Inventor(s)
Robert Tartz of Imperial Beach CA (US)
Jonathan Kies of Encinitas CA (US)
Daniel James Guest of San Diego CA (US)
CONTEXT-AWARE EXTENDED REALITY SYSTEMS - A simplified explanation of the abstract
This abstract first appeared for US patent application 18544143 titled 'CONTEXT-AWARE EXTENDED REALITY SYSTEMS
Simplified Explanation
The patent application describes techniques and systems for dynamically adjusting virtual content provided by an extended reality system based on the level of distraction experienced by the user.
- The system determines the level of distraction of the user due to the virtual content provided by the extended reality system.
- It compares this level of distraction to a threshold level determined based on environmental factors.
- Based on this comparison, the system adjusts the characteristics of the virtual content to optimize the user experience.
Potential Applications
This technology could be applied in virtual reality gaming, training simulations, virtual tours, and augmented reality applications.
Problems Solved
This technology addresses the issue of user distraction in extended reality systems, ensuring a more immersive and engaging experience.
Benefits
The system enhances user experience by dynamically adjusting virtual content to minimize distractions, leading to improved focus and engagement.
Potential Commercial Applications
Commercial applications include virtual reality gaming, virtual training programs, virtual tours for real estate or tourism, and augmented reality advertising.
Possible Prior Art
Prior art may include existing systems or methods for adjusting virtual content based on user feedback or environmental factors in virtual reality or augmented reality systems.
Unanswered Questions
How does the system determine the level of distraction of the user?
The patent application does not provide specific details on the methods or sensors used to measure the user's level of distraction.
What types of environmental factors are considered in determining the threshold level of distraction?
The patent application mentions environmental factors but does not specify which factors are taken into account or how they are weighted in determining the threshold level of distraction.
Original Abstract Submitted
Techniques and systems are provided for dynamically adjusting virtual content provided by an extended reality system. In some examples, a system determines a level of distraction of a user of the extended reality system due to virtual content provided by the extended reality system. The system determines whether the level of distraction of the user due to the virtual content exceeds or is less than a threshold level of distraction, where the threshold level of distraction is determined based at least in part on one or more environmental factors associated with a real world environment in which the user is located. The system also adjusts one or more characteristics of the virtual content based on the determination of whether the level of distraction of the user due to the virtual content exceeds or is less than the threshold level of distraction.