18525291. AVATAR DANCE ANIMATION SYSTEM simplified abstract (Snap Inc.)

From WikiPatents
Jump to navigation Jump to search

AVATAR DANCE ANIMATION SYSTEM

Organization Name

Snap Inc.

Inventor(s)

Gurunandan Krishnan Gorumkonda of Kirkland WA (US)

Shree K. Nayar of New York NY (US)

AVATAR DANCE ANIMATION SYSTEM - A simplified explanation of the abstract

This abstract first appeared for US patent application 18525291 titled 'AVATAR DANCE ANIMATION SYSTEM

Simplified Explanation

The method described in the abstract involves generating real-time avatar animations based on acoustic segments of a real-time acoustic signal. Here are some key points to explain the patent/innovation:

  • Processor receives acoustic segments of a real-time acoustic signal
  • Generates tempo value and dance energy category using a music analyzer neural network for each acoustic segment
  • Selects dance tracks based on tempo value and dance energy category
  • Generates dance sequences for avatars using the selected dance tracks
  • Generates real-time animations for avatars based on dance sequences and avatar characteristics
  • Displays the real-time animations of the avatars on a client device

Potential Applications

This technology could be applied in various fields such as entertainment, gaming, virtual reality, and online communication platforms.

Problems Solved

This technology solves the problem of creating dynamic and engaging avatar animations in real-time based on live acoustic signals, enhancing user experience and interaction.

Benefits

The benefits of this technology include creating personalized and responsive avatar animations, improving user engagement, and providing a unique and entertaining experience for users.

Potential Commercial Applications

A potential commercial application of this technology could be in the development of interactive entertainment platforms, virtual reality experiences, and online communication tools.

Possible Prior Art

One possible prior art could be motion capture technology used in the entertainment industry to create realistic animations based on real-life movements.

What is the impact of this technology on the entertainment industry?

This technology could revolutionize the entertainment industry by providing a new way to create interactive and engaging content for users, enhancing the overall entertainment experience.

How does this technology improve user engagement in virtual environments?

By generating real-time avatar animations based on live acoustic signals, this technology creates a more immersive and interactive experience for users in virtual environments, leading to increased user engagement and satisfaction.


Original Abstract Submitted

Method of generating a real-time avatar animation starts with a processor receiving acoustic segments of a real-time acoustic signal. For each of the acoustic segments, processor generates using a music analyzer neural network a tempo value and a dance energy category and selects dance tracks based on the tempo value and the dance energy category. Processor generates using the dance tracks dance sequences for avatars, generates real-time animations for the avatars based on the dance sequences and avatar characteristics for the avatars, and causes to be displayed on a first client device the real-time animations of the avatars. Other embodiments are described herein.