18525285. REAL-TIME UPPER-BODY GARMENT EXCHANGE simplified abstract (Snap Inc.)
Contents
- 1 REAL-TIME UPPER-BODY GARMENT EXCHANGE
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 REAL-TIME UPPER-BODY GARMENT EXCHANGE - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
REAL-TIME UPPER-BODY GARMENT EXCHANGE
Organization Name
Inventor(s)
Avihay Assouline of Tel Aviv (IL)
Itamar Berger of Hod Hasharon (IL)
Gal Sasson of Kibbutz Ayyelet Hashahar (IL)
REAL-TIME UPPER-BODY GARMENT EXCHANGE - A simplified explanation of the abstract
This abstract first appeared for US patent application 18525285 titled 'REAL-TIME UPPER-BODY GARMENT EXCHANGE
Simplified Explanation
The patent application describes methods and systems for transferring garments from one real-world object to another in real time. This involves modifying the pose of a person in a video to match another person's pose and replacing the upper-body garment worn by the first person with the garment worn by the second person.
- Receiving a first video depicting a person wearing an upper-body garment in a certain pose.
- Obtaining a second video showing another person wearing a different upper-body garment in a different pose.
- Modifying the pose of the second person to match the pose of the first person.
- Generating an upper-body segmentation of the second person's garment in the modified pose.
- Replacing the first person's garment with the second person's garment based on the segmentation.
Potential Applications
This technology could be used in virtual try-on applications, fashion design, and entertainment industries for virtual wardrobe changes.
Problems Solved
This technology solves the problem of seamlessly transferring garments between individuals in real time without the need for physical changes.
Benefits
The benefits of this technology include enhanced virtual try-on experiences, increased efficiency in fashion design processes, and improved visual effects in entertainment productions.
Potential Commercial Applications
The technology could be applied in virtual shopping platforms, virtual fitting rooms, and movie/TV show production for costume changes.
Possible Prior Art
One possible prior art could be the use of augmented reality technology for virtual try-on experiences in the fashion industry.
Unanswered Questions
How does this technology handle different body shapes and sizes when transferring garments between individuals?
The technology likely utilizes advanced algorithms to adjust the garment's fit and appearance based on the individual's body shape and size.
What kind of data privacy and security measures are in place to protect the personal information of individuals using this technology?
The patent application does not address data privacy and security measures, so it is essential for companies implementing this technology to ensure compliance with relevant regulations and standards to protect user data.
Original Abstract Submitted
Methods and systems are disclosed for performing operations for transferring garments from one real-world object to another in real time. The operations comprise receiving a first video that includes a depiction of a first person wearing a first upper-body garment in a first pose and obtaining a second video that includes a depiction of a second person wearing a second upper-body garment in a second pose. A pose of the second person depicted in the second video is modified to match the first pose of the first person depicted in the first video. The operations comprise generating an upper-body segmentation of the second upper-body garment which the second person is wearing in the second video in the modified pose and replacing the first upper-body garment worn by the first person in the first video with the second upper-body garment based on the upper-body segmentation.