18524631. VECTOR GRAPHIC TEXTURE ENGINE simplified abstract (Meta Platforms Technologies, LLC)
Contents
VECTOR GRAPHIC TEXTURE ENGINE
Organization Name
Meta Platforms Technologies, LLC
Inventor(s)
Sushant Kondguli of Newark CA (US)
Abhinav Golas of Burlingame CA (US)
VECTOR GRAPHIC TEXTURE ENGINE - A simplified explanation of the abstract
This abstract first appeared for US patent application 18524631 titled 'VECTOR GRAPHIC TEXTURE ENGINE
In one embodiment, a computing system may determine a pixel position in a display coordinate system, project it into an object-space coordinate system, and identify vector shapes associated with texture colors based on the projected pixel position.
- The system determines a pixel position in a display coordinate system.
- It projects the pixel position into an object-space coordinate system.
- The system identifies vector shapes associated with texture colors based on the projected pixel position.
- It determines a bounding box in the texture coordinate system based on the projected pixel position and corner positions associated with the pixel.
- The system identifies vector shapes associated with the bounding box of the pixel in the texture coordinate system.
Potential Applications: - Graphic design software - Virtual reality applications - Image processing algorithms
Problems Solved: - Efficiently mapping pixel positions to vector shapes - Enhancing texture rendering in graphics
Benefits: - Improved visual quality in digital images - Streamlined graphic design processes
Commercial Applications: Title: Enhanced Texture Rendering Technology for Graphic Design Software This technology can be utilized in graphic design software to improve texture rendering, making it ideal for industries such as advertising, gaming, and animation.
Questions about Enhanced Texture Rendering Technology: 1. How does this technology improve the efficiency of mapping pixel positions to vector shapes? 2. What are the potential implications of this technology for virtual reality applications?
Frequently Updated Research: Stay updated on the latest advancements in texture rendering algorithms and graphic design software integration to maximize the benefits of this technology.
Original Abstract Submitted
In one embodiment, a computing system may determine a pixel position in a display coordinate system, the pixel position being associated with a pixel. The system may project the pixel position into an object-space coordinate system to determine a projected pixel position associated with vector shapes each being associated with a texture color. The vector shapes may be associated with a texture coordinate system. The system may determine a bounding box in the texture coordinate system based on the projected pixel position in the texture coordinate system and corner positions associated with the pixel. The system may identify one or more first vector shapes that are associated with the bounding box of the pixel based on relative positions of the one or more first vector shapes and the bounding box in the texture coordinate system.