18484236. DISTRIBUTED PROCESSING IN COMPUTER GENERATED REALITY SYSTEM simplified abstract (Apple Inc.)
Contents
- 1 DISTRIBUTED PROCESSING IN COMPUTER GENERATED REALITY SYSTEM
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 DISTRIBUTED PROCESSING IN COMPUTER GENERATED REALITY SYSTEM - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
DISTRIBUTED PROCESSING IN COMPUTER GENERATED REALITY SYSTEM
Organization Name
Inventor(s)
Ranjit Desai of Cupertino CA (US)
Michael J. Rockwell of Palo Alto CA (US)
DISTRIBUTED PROCESSING IN COMPUTER GENERATED REALITY SYSTEM - A simplified explanation of the abstract
This abstract first appeared for US patent application 18484236 titled 'DISTRIBUTED PROCESSING IN COMPUTER GENERATED REALITY SYSTEM
Simplified Explanation
The abstract describes a patent application for techniques related to display devices that can display three-dimensional content to a user. The display device is able to identify compute nodes on a network that can assist in rendering the content, evaluate tasks to offload to these compute nodes, and distribute the tasks for processing.
- Display device capable of showing three-dimensional content
- Identifies compute nodes on a network for rendering assistance
- Evaluates tasks to offload to compute nodes
- Distributes tasks for processing by compute nodes
Potential Applications
This technology could be applied in various industries such as gaming, virtual reality, augmented reality, and simulation training.
Problems Solved
This technology solves the problem of efficiently rendering complex three-dimensional content by offloading tasks to compute nodes, thereby improving performance and user experience.
Benefits
The benefits of this technology include enhanced rendering capabilities, improved efficiency in processing tasks, and a smoother display of three-dimensional content.
Potential Commercial Applications
Potential commercial applications of this technology include gaming consoles, virtual reality headsets, augmented reality devices, and simulation training systems.
Possible Prior Art
One possible prior art could be the use of distributed computing systems in rendering graphics or processing tasks in various applications.
Unanswered Questions
How does this technology impact energy consumption in display devices?
This article does not address the potential impact of offloading tasks to compute nodes on the energy consumption of the display device.
What are the security implications of distributing tasks to external compute nodes?
The article does not discuss the security measures in place when distributing tasks to external compute nodes and potential risks associated with it.
Original Abstract Submitted
Techniques are disclosed relating to display devices. In some embodiments, a display device includes a display system configured to display three-dimensional content to a user. The display device is configured to discover, via a network interface, one or more compute nodes operable to facilitate rendering the three-dimensional content and receive information identifying abilities of the one or more compute nodes to facilitate the rendering. Based on the received information, the display device evaluates a set of tasks to identify one or more of the tasks to offload to the one or more compute nodes for facilitating the rendering and distributes, via the network interface, the identified one or more tasks to the one or more compute nodes for processing by the one or more compute nodes.