18435793. AR POSITION AND ORIENTATION ALONG A PLANE simplified abstract (Snap Inc.)
Contents
- 1 AR POSITION AND ORIENTATION ALONG A PLANE
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 AR POSITION AND ORIENTATION ALONG A PLANE - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
AR POSITION AND ORIENTATION ALONG A PLANE
Organization Name
Inventor(s)
Avihay Assouline of Tel Aviv (IL)
Itamar Berger of Hod Hasharon (IL)
Gal Dudovitch of Tel Aviv (IL)
Gal Sasson of Kibbutz Ayyelet Hashahar (IL)
AR POSITION AND ORIENTATION ALONG A PLANE - A simplified explanation of the abstract
This abstract first appeared for US patent application 18435793 titled 'AR POSITION AND ORIENTATION ALONG A PLANE
Simplified Explanation
The present disclosure involves a system for presenting AR items, which includes receiving a video depicting real-world objects, obtaining depth data related to the environment, generating a 3D model of the environment, adding AR items based on the 3D model, determining placement on a vertical plane, and modifying the orientation of the AR item accordingly.
- Receiving video with real-world objects
- Obtaining depth data of the environment
- Generating a 3D model of the environment
- Adding AR items based on the 3D model
- Determining placement on a vertical plane
- Modifying orientation of AR item to match the vertical plane
Potential Applications
This technology could be applied in various industries such as gaming, education, training simulations, and virtual tours.
Problems Solved
This technology solves the problem of seamlessly integrating AR items into real-world environments and ensuring they align correctly with the surroundings.
Benefits
The benefits of this technology include enhanced user experience, improved realism in AR applications, and increased engagement with virtual content.
Potential Commercial Applications
Potential commercial applications of this technology include AR gaming, virtual interior design, interactive advertising, and virtual training simulations.
Possible Prior Art
One possible prior art could be the use of AR technology in mobile applications for overlaying digital information onto real-world environments.
Original Abstract Submitted
Aspects of the present disclosure involve a system for presenting AR items. The system performs operations including receiving a video that includes a depiction of one or more real-world objects in a real-world environment and obtaining depth data related to the real-world environment. The operations include generating a three-dimensional (3D) model of the real-world environment based on the video and the depth data and adding an augmented reality (AR) item to the video based on the 3D model of the real-world environment. The operations include determining that the AR item has been placed on a vertical plane of the real-world environment and modifying an orientation of the AR item to correspond to an orientation of the vertical plane.