18417962. COMPRESSING THREE-DIMENSIONAL MESH simplified abstract (Meta Platforms Technologies, LLC)

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COMPRESSING THREE-DIMENSIONAL MESH

Organization Name

Meta Platforms Technologies, LLC

Inventor(s)

Zeyar Htet of San Mateo CA (US)

Volga Aksoy of Redwood City CA (US)

Binyamin Abramov of Rishon LeTsiyon (IL)

COMPRESSING THREE-DIMENSIONAL MESH - A simplified explanation of the abstract

This abstract first appeared for US patent application 18417962 titled 'COMPRESSING THREE-DIMENSIONAL MESH

The technique described in this patent application involves compressing a 3D mesh using a computing system.

  • The computing system accesses a topology-coding list and a vertex list representing the 3D mesh.
  • The vertex list contains X, Y, and Z coordinates for ordered vertices in the mesh.
  • A predicted vertex list is constructed based on the vertex list.
  • X, Y, and Z coordinate bit streams are generated, each containing ordered coordinate values.
  • Each coordinate value is represented in a corresponding number of bits.
  • The number of bits for each coordinate value is stored in a memory-size list.
  • The computing system encodes the topology-coding list and memory-size lists using Zstandard coder.

Potential Applications: - 3D modeling and animation software - Virtual reality and augmented reality applications - Data compression algorithms for large-scale 3D models

Problems Solved: - Efficient compression of complex 3D mesh data - Reduction of storage space required for 3D models - Faster transmission of 3D data over networks

Benefits: - Improved performance of 3D applications - Reduced storage and bandwidth requirements - Enhanced user experience with faster loading times

Commercial Applications: "3D Mesh Compression Technology for Optimized Data Storage and Transmission"

Questions about 3D mesh compression technology: 1. How does this technique compare to existing methods of 3D mesh compression? 2. What are the potential limitations of using this compression technique for extremely large 3D models?

Frequently Updated Research: Stay updated on advancements in 3D mesh compression algorithms and applications to leverage the latest technologies for improved efficiency and performance.


Original Abstract Submitted

Particular embodiments described herein present a technique for compressing a 3D mesh. A computing system may access a topology-coding list and a vertex list representing a 3D mesh. The vertex list may comprise X, Y, and Z coordinates for ordered vertices in the 3D mesh. The computing system may construct a predicted vertex list based on the vertex list. The computing system may generate X, Y, and Z coordinate bit streams. Each coordinate bit stream may comprise ordered coordinate values for a corresponding coordinate in the predicted vertex list. Each coordinate value in a coordinate bit stream may be represented in a corresponding number of bits. The corresponding number of bits may be stored in a memory-size list corresponding to the coordinate bit stream. The computing system may encode the topology-coding list and memory-size lists corresponding to the X, Y, and Z coordinate bit streams using Zstandard coder.