18415263. HYBRID PASSTHROUGH AUGMENTED REALITY DISPLAY simplified abstract (GOOGLE LLC)
HYBRID PASSTHROUGH AUGMENTED REALITY DISPLAY
Organization Name
Inventor(s)
Ian Rickard Muldoon of Brookdale CA (US)
HYBRID PASSTHROUGH AUGMENTED REALITY DISPLAY - A simplified explanation of the abstract
This abstract first appeared for US patent application 18415263 titled 'HYBRID PASSTHROUGH AUGMENTED REALITY DISPLAY
The abstract describes a near-eye display system that combines virtual reality images with real-world images to provide an enhanced viewing experience for users.
- Image source projects light containing an image
- Occluder display blocks light from the real world
- Additive display combines light from image source with unblocked real-world light
- World-facing camera captures a world image
- Processor generates the final image based on virtual reality image, estimated occlusion image, and world image
Potential Applications: - Virtual reality gaming - Augmented reality applications - Training simulations - Medical imaging
Problems Solved: - Enhances user experience by blending virtual and real-world images seamlessly - Provides a more immersive viewing experience - Reduces eye strain and fatigue
Benefits: - Improved visual experience - Enhanced immersion in virtual environments - Increased realism in augmented reality applications
Commercial Applications: Title: Enhanced Near-Eye Display System for Immersive Experiences This technology can be used in gaming, training simulations, medical imaging, and various augmented reality applications. It has the potential to revolutionize the way users interact with virtual and real-world environments.
Questions about Near-Eye Display Systems: 1. How does the occluder display enhance the viewing experience for users? The occluder display blocks out real-world light, allowing the additive display to combine virtual and real-world images seamlessly, creating a more immersive experience for users.
2. What are the potential commercial applications of this near-eye display system? This technology can be used in gaming, training simulations, medical imaging, and various augmented reality applications, offering enhanced visual experiences for users across various industries.
Original Abstract Submitted
A near-eye display system includes an image source, an occluder display, an additive display, a world-facing camera, and a process. The image source projects light including an image. The occluder display displays an occluder mask, blocking light from the real world. The additive display combines the light from the image source with the real world light not blocked by the occluder display. The world-facing camera captures a world image. The processor obtains the occluder mask based on a virtual reality (VR image) and obtains an estimated occlusion image representing an estimate of a user's blurred view of the occluder display. The processor further generates the image based on the VR image, the estimated occlusion image, and the world image.