18390914. SYSTEMS AND METHODS OF VIRTUALIZED SYSTEMS ON ELECTRONIC DEVICES simplified abstract (Apple Inc.)

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SYSTEMS AND METHODS OF VIRTUALIZED SYSTEMS ON ELECTRONIC DEVICES

Organization Name

Apple Inc.

Inventor(s)

Benjamin B. Loggins of San Francisco CA (US)

SYSTEMS AND METHODS OF VIRTUALIZED SYSTEMS ON ELECTRONIC DEVICES - A simplified explanation of the abstract

This abstract first appeared for US patent application 18390914 titled 'SYSTEMS AND METHODS OF VIRTUALIZED SYSTEMS ON ELECTRONIC DEVICES

The abstract of the patent application describes a virtualized system on an electronic device, where a simulator application with a guest operating system provides a testing environment for a virtual experience of a secondary application. The electronic device displays a user interface associated with the simulator application, allowing users to interact with objects in a computer-generated environment.

  • Simulator application with guest operating system on electronic device
  • Testing environment for virtual experience of secondary application
  • User interface displaying computer-generated environment and objects
  • Interaction with objects in the computer-generated environment
  • Updates to the environment based on user input

Potential Applications: - Virtual reality gaming - Simulation training programs - Software development and testing environments

Problems Solved: - Providing a realistic virtual experience on electronic devices - Testing and debugging secondary applications in a controlled environment

Benefits: - Enhanced user experience with interactive virtual environments - Efficient software testing and development processes

Commercial Applications: Title: Virtual Reality Simulation Software for Training Programs This technology can be used in industries such as healthcare, aviation, and education for training simulations. It can also be marketed to software developers for testing and debugging purposes.

Prior Art: Researchers in the field of virtual reality and simulation technology have explored similar concepts in creating realistic virtual environments for various applications. Further research can be conducted in the areas of user interaction and object manipulation within virtual environments.

Frequently Updated Research: Ongoing research in virtual reality technology focuses on improving user interfaces, enhancing user experiences, and developing more realistic simulations for training and entertainment purposes.

Questions about Virtual Reality Simulation Software: 1. How does this technology improve user interaction in virtual environments? This technology allows users to interact with objects in a computer-generated environment, providing a more immersive and engaging experience.

2. What are the potential limitations of using virtual reality simulation software in training programs? Virtual reality simulation software may require specialized hardware and may not fully replicate real-world scenarios, leading to potential limitations in training effectiveness.


Original Abstract Submitted

Some examples of the disclosure are directed to a virtualized system on an electronic device. In some embodiments, a simulator application that includes a guest operating system is provided on an electronic device. In some embodiments, the simulator application provides a testing environment for a virtual experience of a secondary application that is in communication with the guest operating system. In some embodiments, the electronic device displays a user interface associated with the simulator application, the user interface including a computer-generated environment and an object. In some embodiments, while displaying the user interface, the electronic device receives an input that corresponds to a request to cause the object to perform a respective operation in the computer-generated environment. In some embodiments, in response to receiving the input, the electronic device causes the object to perform an operation based on the input and updates the computer-generated environment based on the operation.