18389319. LIGHT NORMALIZATION IN COMBINED 3D USER REPRESENTATIONS simplified abstract (Apple Inc.)

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LIGHT NORMALIZATION IN COMBINED 3D USER REPRESENTATIONS

Organization Name

Apple Inc.

Inventor(s)

Borja Morales Hernando of Sunnyvale CA (US)

Michael S. Hutchinson of San Carlos CA (US)

LIGHT NORMALIZATION IN COMBINED 3D USER REPRESENTATIONS - A simplified explanation of the abstract

This abstract first appeared for US patent application 18389319 titled 'LIGHT NORMALIZATION IN COMBINED 3D USER REPRESENTATIONS

The patent application discusses techniques for adjusting a user representation based on different lighting conditions in physical environments.

  • Obtaining a first user representation in a specific lighting condition and a second user representation in a different lighting condition.
  • Generating a combined user representation by relighting the second user representation based on the first lighting condition.
  • The process involves delighting the initial user representation based on a lighting representation of a second physical environment.

Potential Applications: - Photography and videography industries for enhancing user representations in various lighting conditions. - Virtual reality and augmented reality applications for creating realistic user avatars. - Biometric security systems for accurate user identification in different lighting environments.

Problems Solved: - Inaccurate user representations due to varying lighting conditions. - Difficulty in maintaining consistency in user avatars across different platforms. - Challenges in creating lifelike virtual characters based on real-world lighting conditions.

Benefits: - Improved accuracy and consistency in user representations. - Enhanced user experience in virtual environments. - Increased security and identification accuracy in biometric systems.

Commercial Applications: Title: "Light Normalization Techniques for Enhanced User Representations" This technology can be utilized in industries such as: - Entertainment (gaming, animation) - Security and surveillance - E-commerce (virtual try-on features)

Questions about Light Normalization Techniques: 1. How do light normalization techniques improve user representations in virtual environments?

  - Light normalization techniques adjust user representations to appear consistent and realistic across different lighting conditions, enhancing the overall user experience.

2. What are the potential challenges in implementing light normalization techniques in real-time applications?

  - Implementing real-time relighting algorithms and processing power requirements may pose challenges in applications requiring immediate adjustments to user representations.


Original Abstract Submitted

Various implementations disclosed herein include devices, systems, and methods that adjust a combined user representation via light normalization techniques. For example, a process may include obtaining a first user representation of at least a first portion of a user generated via a first technique based on the user in a first lighting condition in a first physical environment. The process may further include obtaining a second user representation of at least a second portion of the user, the second user representation being generated by generating and delighting an initial user representation based on a lighting representation of a second physical environment having a second lighting condition, and producing the second user representation by relighting the delighted initial user representation based on the first lighting condition. The process may further include generating combined user representation based on the first user representation and the second user representation.