18288394. LOW COMPLEXITY MULTILAYER IMAGES WITH DEPTH simplified abstract (KONINKLIJKE PHILIPS N.V.)

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LOW COMPLEXITY MULTILAYER IMAGES WITH DEPTH

Organization Name

KONINKLIJKE PHILIPS N.V.

Inventor(s)

Bart Kroon of Eindhoven (NL)

LOW COMPLEXITY MULTILAYER IMAGES WITH DEPTH - A simplified explanation of the abstract

This abstract first appeared for US patent application 18288394 titled 'LOW COMPLEXITY MULTILAYER IMAGES WITH DEPTH

The invention provides a method for generating multilayer images. The method involves receiving 3D source data of a scene and creating multiple layers at different depths in a virtual 3D scene, with each layer corresponding to a specific depth value relative to an origin point. Image data, including texture and transparency data, is generated for each layer based on the 3D source data. Displacement maps are also generated for the layers based on the source data and depth values, defining the depth of various points on a layer relative to the layer depth. The generation of displacement maps is constrained to ensure that depth surfaces, as defined by any displacement map, do not intersect in the virtual 3D scene.

  • Method for generating multilayer images
  • Utilizes 3D source data to create layers at different depths in a virtual 3D scene
  • Image data includes texture and transparency data
  • Displacement maps define the depth of points on each layer relative to the layer depth
  • Constraints ensure that depth surfaces do not intersect in the virtual 3D scene

Potential Applications: - Virtual reality applications - Video game development - Architectural visualization - Medical imaging - Animation production

Problems Solved: - Efficient generation of multilayer images - Accurate representation of depth in virtual scenes - Avoidance of intersecting depth surfaces

Benefits: - Enhanced visual quality in 3D scenes - Improved realism in virtual environments - Simplified creation of complex images

Commercial Applications: Title: Advanced Multilayer Image Generation Technology This technology could be used in various industries such as virtual reality, gaming, architecture, healthcare, and entertainment for creating realistic and visually appealing 3D images and scenes.

Questions about Multilayer Image Generation: 1. How does this technology improve the creation of 3D images compared to traditional methods? 2. What are the key advantages of using displacement maps in generating multilayer images?


Original Abstract Submitted

The invention provides a method for generating multilayer images. The method comprises receiving three-dimensional, 3D, source data of a scene and generating a plurality of layers at different depths in a virtual 3D scene, wherein each layer corresponds to a particular layer depth value relative to an origin point. Image data is generated for each layer based on the 3D source data, wherein the image data comprises texture data and transparency data, and displacement maps are generated for the layers based on the 3D source data and the depth values of the layers. The displacement maps define the depth of different points on a corresponding layer relative to the layer depth, wherein the generation of the displacement maps is restricted such that a depth surface, as defined by any displacement map, does not intersect any other depth surface in the virtual 3D scene. A depth surface is defined as the mapping of a displacement map onto the corresponding layer.