18278927. INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, AND PROGRAM simplified abstract (SONY GROUP CORPORATION)

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INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, AND PROGRAM

Organization Name

SONY GROUP CORPORATION

Inventor(s)

Junya Suzuki of Kanagawa (JP)

Kentaro Kimura of Tokyo (JP)

INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, AND PROGRAM - A simplified explanation of the abstract

This abstract first appeared for US patent application 18278927 titled 'INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, AND PROGRAM

The present technology involves an information processing apparatus that can accurately reproduce the sense of distance from a user to a virtual sound source and the apparent size of the virtual sound source in spatial sound representation.

  • Sound source setting unit sets a first sound source and multiple second sound sources corresponding to the size of the sound image of the first sound.
  • Output control unit outputs first sound data processed using HRTF information for the position of the first sound source and multiple pieces of second sound data processed using HRTF information for the positions of the second sound sources.
  • Second sound sources are positioned around the first sound source to create a spatial sound effect.

Potential Applications: - Virtual reality systems - Gaming consoles - Audio production tools

Problems Solved: - Accurately reproducing spatial sound effects - Enhancing the immersive experience for users

Benefits: - Improved audio quality in virtual environments - Enhanced user experience in gaming and entertainment

Commercial Applications: Title: Spatial Sound Processing Technology for Immersive Experiences This technology can be utilized in virtual reality headsets, gaming consoles, and audio production software to create realistic and immersive soundscapes, enhancing the overall user experience and entertainment value.

Prior Art: There are existing spatial sound processing technologies, but this innovation focuses on accurately reproducing the sense of distance and size of virtual sound sources in spatial sound representation.

Frequently Updated Research: Research on HRTF technology and spatial audio processing techniques is ongoing to further enhance the immersive audio experience for users.

Questions about Spatial Sound Processing Technology: 1. How does this technology improve the spatial audio experience for users compared to traditional sound processing methods? 2. What are the potential challenges in implementing this technology across different audio devices and platforms?


Original Abstract Submitted

The present technology relates to an information processing apparatus, an information processing method, and a program capable of appropriately reproducing a sense of distance from a user to a virtual sound source and an apparent size of the virtual sound source in spatial sound representation. The present technology includes a sound source setting unit that sets a first sound source, and a plurality of second sound sources at positions corresponding to a size of a sound image of a first sound that is a sound of the first sound source; and an output control unit that outputs first sound data obtained by convolution processing using HRTF information corresponding to a position of the first sound source and a plurality of pieces of second sound data obtained by convolution processing using HRTF information corresponding to the positions of the second sound sources. The second sound sources are set to be positioned around the first sound source. The present technology can be applied to a device that outputs sound from a reproducing device such as headphones.