18278481. THREE-DIMENSIONAL PROGRAMMING ENVIRONMENT simplified abstract (Apple Inc.)

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THREE-DIMENSIONAL PROGRAMMING ENVIRONMENT

Organization Name

Apple Inc.

Inventor(s)

Scott Bassett of Cupertino CA (US)

Tyler L. Casella of Martinez CA (US)

Benjamin B. Loggins of San Francisco CA (US)

Amanda K. Warren of London (GB)

THREE-DIMENSIONAL PROGRAMMING ENVIRONMENT - A simplified explanation of the abstract

This abstract first appeared for US patent application 18278481 titled 'THREE-DIMENSIONAL PROGRAMMING ENVIRONMENT

The patent application describes a process for presenting content in a 3D environment, starting with a first set of views and options, then determining and presenting a second set of views and options based on user interaction data.

  • The process involves providing a first set of views and options from specific viewpoints in a 3D environment.
  • User interaction data is used to decide on a second set of views and options, which are presented with fewer choices than the first set.
  • The second set of views is provided from different viewpoints in the 3D environment, based on the determined options.

Potential Applications: - Virtual reality applications - Gaming environments - Architectural design and visualization

Problems Solved: - Streamlining user experience in 3D environments - Simplifying content navigation and interaction

Benefits: - Enhanced user engagement - Improved usability in 3D applications - Efficient content presentation

Commercial Applications: Title: "Enhancing User Experience in 3D Environments: Commercial Applications and Market Implications" This technology could be utilized in virtual reality gaming, architectural design software, and other 3D applications to improve user experience and streamline content interaction.

Prior Art: There may be existing patents or technologies related to presenting content in 3D environments based on user interaction data. Further research is needed to identify any prior art in this field.

Frequently Updated Research: As technology in virtual reality and 3D environments continues to evolve, there may be ongoing research on optimizing user experiences and content presentation in these settings.

Questions about 3D Content Presentation: Question 1: How does the process determine the second set of views and options based on user interaction data? Answer: The process analyzes user interaction data to understand preferences and behaviors, then presents a simplified set of views and options for improved user experience.

Question 2: What are some potential challenges in implementing this process in different types of 3D environments? Answer: Challenges may include adapting the process to various content types, user interfaces, and interaction methods in different 3D applications.


Original Abstract Submitted

An exemplary process presents a first set of views having a first set of options for using content in a 3D environment, wherein the first set of views are provided from a first set of viewpoints, determines to present a second set of for using the content in the 3D environment based on user interaction data, wherein the second set of options includes fewer options than the first set of options and in accordance with determining to present the second set of options, presents a second set of views including the second set of options, wherein the second set of views are provided from a second set of viewpoints in the 3D environment.