18243630. Devices and Methods for Processing Touch Inputs simplified abstract (Apple Inc.)

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Devices and Methods for Processing Touch Inputs

Organization Name

Apple Inc.

Inventor(s)

Aleksandr Chugunov of Cupertino CA (US)

Ari Y. Benbasat of San Jose CA (US)

Brent W. Schorsch of San Jose CA (US)

Michael T. Turner of San Jose CA (US)

Stephen C. Moseley of San Jose CA (US)

Steven S. Noble of Santa Cruz CA (US)

Giovanni M. Agnoli of San Mateo CA (US)

Jacob Z. Weiss of San Francisco CA (US)

Joshua C. Weinberg of Campbell CA (US)

Yiqiang Nie of San Francisco CA (US)

Devices and Methods for Processing Touch Inputs - A simplified explanation of the abstract

This abstract first appeared for US patent application 18243630 titled 'Devices and Methods for Processing Touch Inputs

Simplified Explanation

The abstract describes a patent application for an electronic device that can detect user input while in a low energy consumption state and deliver the input events to an application after a latency period. The input events are delivered in a sequence, with each event representing the user input at different times.

  • The electronic device can detect user input even when it is in a low energy consumption state.
  • The input events are delivered to an application after a latency period.
  • The input events are delivered in a sequence, representing the user input at different times.
  • The time intervals between the input times and delivery times decrease as the sequence progresses.

Potential Applications

  • This technology can be used in smartphones, tablets, and other electronic devices to conserve energy while still capturing user input.
  • It can be applied in gaming devices to provide a seamless user experience by accurately capturing and delivering input events.
  • This innovation can be utilized in wearable devices to enable efficient user interaction without draining the device's battery quickly.

Problems Solved

  • The technology solves the problem of conserving energy in electronic devices while still capturing user input.
  • It addresses the issue of latency in delivering input events to applications, ensuring a smooth and responsive user experience.
  • It solves the problem of balancing energy consumption and user interaction in low-power states of electronic devices.

Benefits

  • The electronic device can operate in a low energy consumption state, prolonging battery life.
  • Users can interact with the device even when it is in a low-power state, providing convenience and uninterrupted usage.
  • The technology ensures that input events are accurately captured and delivered to applications, enhancing the overall user experience.


Original Abstract Submitted

An electronic device detects a user input while in a lower energy consumption state. After a latency period, while in a higher energy consumption state, the electronic device delivers to an application a sequence of input events that represent the user input, including, in sequence: a first input event, a second input event and a third input event that represent the user input at first, second and third input times and is delivered at first, second and third delivery times. A time interval between the second input time and the second delivery time is smaller than a time interval between the first input time and the first delivery time, and a time interval between the third input time and the third delivery time is smaller than the time interval between the second input time and the second delivery time.