18234189. ELECTRONIC DEVICE FOR PROVIDING AT LEAST ONE MULTIMEDIA CONTENT TO USERS ACCESSING OBJECT AND METHOD THEREOF simplified abstract (Samsung Electronics Co., Ltd.)

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ELECTRONIC DEVICE FOR PROVIDING AT LEAST ONE MULTIMEDIA CONTENT TO USERS ACCESSING OBJECT AND METHOD THEREOF

Organization Name

Samsung Electronics Co., Ltd.

Inventor(s)

Sanghun Lee of Suwon-si (KR)

Jaewon Bang of Suwon-si (KR)

Donghyun Yeom of Suwon-si (KR)

Moonsoo Chang of Suwon-si (KR)

ELECTRONIC DEVICE FOR PROVIDING AT LEAST ONE MULTIMEDIA CONTENT TO USERS ACCESSING OBJECT AND METHOD THEREOF - A simplified explanation of the abstract

This abstract first appeared for US patent application 18234189 titled 'ELECTRONIC DEVICE FOR PROVIDING AT LEAST ONE MULTIMEDIA CONTENT TO USERS ACCESSING OBJECT AND METHOD THEREOF

Simplified Explanation

The abstract describes a patent application for a wearable device that adjusts the visual objects displayed based on the state of an external electronic device connected to it.

  • The processor of the wearable device displays a visual object associated with a position viewed through the Field of View (FoV) of the user.
  • It identifies the state of an external electronic device connected to the wearable device.
  • Based on the state of the external electronic device, it identifies a cluster common to multiple users and adjusts the displayed visual object accordingly.

Potential Applications

This technology could be applied in augmented reality (AR) devices, smart glasses, and other wearable technology that aims to enhance user experiences by adjusting displayed content based on external device states.

Problems Solved

This technology solves the problem of displaying relevant visual objects to users based on the context provided by connected external devices, improving user engagement and interaction with the wearable device.

Benefits

The benefits of this technology include a more personalized and context-aware user experience, seamless integration with external devices, and enhanced functionality of wearable devices in various applications.

Potential Commercial Applications

Potential commercial applications of this technology include AR gaming, navigation systems, remote collaboration tools, and smart home integration, where adjusting displayed content based on external device states can enhance user interactions and overall user experience.

Possible Prior Art

One possible prior art could be the use of context-aware computing in wearable devices to adjust displayed content based on user preferences and environmental factors. Another could be the use of cluster analysis in user behavior prediction and personalization in wearable technology.

Unanswered Questions

How does the wearable device identify the state of the external electronic device?

The abstract does not provide details on the specific methods or technologies used to identify the state of the external electronic device. Further information on the sensors or communication protocols involved would be helpful.

What types of visual objects can be displayed and adjusted by the wearable device?

The abstract mentions adjusting visual objects associated with a position viewed through the Field of View (FoV), but it does not specify the range or variety of visual objects that can be displayed and adjusted. More information on the types of content and customization options would be beneficial for understanding the scope of this technology.


Original Abstract Submitted

According to an embodiment, a processor of a wearable device displays a first visual object associated with a position viewed through Field of View (FoV) of a first user. The processor obtains, based on identifying an external electronic device connected to the wearable device, a state of the external electronic device. The processor identifies, based on the state of the external electronic device corresponding to a preset state for displaying a visual object associated with the position, a cluster common to the first user and a second user of the external electronic device. The processor adjusts, based on the identified cluster, the first visual object viewed through the FoV to a second visual object indicated by the cluster.