18157940. VISUALIZING VECTOR GRAPHICS IN THREE-DIMENSIONAL SCENES simplified abstract (Adobe Inc.)

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VISUALIZING VECTOR GRAPHICS IN THREE-DIMENSIONAL SCENES

Organization Name

Adobe Inc.

Inventor(s)

Ashish Jindal of Tri Nagar (IN)

Vineet Batra of Pitam Pura (IN)

Sumit Dhingra of Krishna Nagar (IN)

Siddhartha Chaudhuri of Bangalore (IN)

Nathan Aaron Carr of San Jose CA (US)

Ankit Phogat of Dadri (IN)

VISUALIZING VECTOR GRAPHICS IN THREE-DIMENSIONAL SCENES - A simplified explanation of the abstract

This abstract first appeared for US patent application 18157940 titled 'VISUALIZING VECTOR GRAPHICS IN THREE-DIMENSIONAL SCENES

Simplified Explanation

A computing device implements a system to project vector graphics into a three-dimensional scene by generating a depth image and computing a three-dimensional mesh to approximate the scene.

  • The system receives input data describing a digital image and a vector graphic.
  • It estimates disparity values for pixels in the digital image to create a depth image.
  • A three-dimensional mesh is computed based on the depth image.
  • The vector graphic is projected onto the digital image by transforming it based on the three-dimensional mesh.

Key Features and Innovation

  • Projection system for visualizing vector graphics in three-dimensional scenes.
  • Generation of depth image by estimating disparity values.
  • Computation of a three-dimensional mesh to approximate the scene.
  • Projection of vector graphics onto digital images based on the mesh.

Potential Applications

This technology can be used in:

  • Virtual reality applications
  • Augmented reality systems
  • 3D modeling and animation software

Problems Solved

  • Enhances the visualization of vector graphics in three-dimensional scenes.
  • Improves the integration of vector graphics into digital images.
  • Provides a more realistic representation of vector graphics in a three-dimensional environment.

Benefits

  • Enhanced visual experience in three-dimensional scenes.
  • Improved accuracy in projecting vector graphics onto digital images.
  • Increased realism in virtual and augmented reality applications.

Commercial Applications

  • Virtual reality gaming
  • Architectural visualization software
  • Product design and prototyping tools

Questions about the Technology

How does the system estimate disparity values for pixels in the digital image?

The system uses algorithms to analyze the differences in pixel values between multiple views of the scene to estimate the depth information.

What are the key advantages of projecting vector graphics onto a three-dimensional mesh?

By projecting vector graphics onto a three-dimensional mesh, the system can accurately place the graphics within the scene, enhancing the overall visual quality.


Original Abstract Submitted

In implementations of systems for visualizing vector graphics in three-dimensional scenes, a computing device implements a projection system to receive input data describing a digital image depicting a three-dimensional scene and a vector graphic to be projected into the three-dimensional scene. The projection system generates a depth image by estimating disparity values for pixels of the digital image. A three-dimensional mesh is computed that approximates the three-dimensional scene based on the depth image. The projection system projects the vector graphic onto the digital image by transforming the vector graphic based on the three-dimensional mesh.