18146562. GENERATION OF SPATIAL SOUND SIGNAL FROM AUDITORY PERSPECTIVE OF INDIVIDUAL simplified abstract (Intel Corporation)

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GENERATION OF SPATIAL SOUND SIGNAL FROM AUDITORY PERSPECTIVE OF INDIVIDUAL

Organization Name

Intel Corporation

Inventor(s)

Rafael Rosales of Bavaria (DE)

Ignacio Alvarez of Portland OR (US)

Willem Beltman of West Linn OR (US)

GENERATION OF SPATIAL SOUND SIGNAL FROM AUDITORY PERSPECTIVE OF INDIVIDUAL - A simplified explanation of the abstract

This abstract first appeared for US patent application 18146562 titled 'GENERATION OF SPATIAL SOUND SIGNAL FROM AUDITORY PERSPECTIVE OF INDIVIDUAL

The patent application describes an apparatus that can create a virtual representation of a real environment and generate spatial sound signals for an ego actor based on real-time information about other actors in the environment.

  • Interface receives real-time information about actors in a real environment
  • Processing circuitry generates a digital twin of the real environment
  • Model is spawned mirroring the actors based on real-time information
  • Spatial sound signal is generated based on the digital twin for the ego actor
  • The spatial sound signal is individualized to originate from a specific source actor in the real environment

Potential Applications: - Virtual reality gaming - Augmented reality experiences - Training simulations for various industries - Remote collaboration tools - Entertainment and media production

Problems Solved: - Enhances immersion and realism in virtual environments - Provides personalized auditory experiences for users - Enables more interactive and engaging virtual experiences

Benefits: - Improved user engagement and experience - Enhanced realism and immersion in virtual environments - Personalized and individualized auditory feedback - Increased effectiveness of training simulations

Commercial Applications: "Virtual Environment Sound Generation Technology for Enhanced User Experience and Immersion"

Frequently Updated Research: Ongoing research in spatial audio technology and virtual reality advancements can further enhance the capabilities of this apparatus.

Questions about Virtual Environment Sound Generation Technology: 1. How does this technology improve user engagement in virtual environments? - This technology enhances user engagement by providing personalized and realistic auditory experiences, making the virtual environment more immersive. 2. What industries can benefit the most from this spatial sound generation technology? - Industries such as gaming, training, entertainment, and remote collaboration can greatly benefit from the enhanced user experience and immersion provided by this technology.


Original Abstract Submitted

An apparatus, including: an interface operable to receive real-time information related to one or more actors in a real environment; and processing circuitry operable to: generate a digital twin of the real environment, wherein the digital twin is a virtual representation of the real environment; spawn a model that mirrors the one or more actors based on the real-time information; and generate a spatial sound signal based on the digital twin for transmission to an ego actor of the one or more actors in the real environment, wherein the generation of the spatial sound signal comprises generating the spatial sound signal to be individualized from an auditory perspective of the ego actor in the real environment to originate from a source actor of the one or more actors.